name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 55 1571 0 0 0 0 0 0 0 0.034 0.966 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 1 3 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 17 49 0 0 0 0 0 0 0 0.258 0.742 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 19 195 0 0 0 0 0 0 0 0.089 0.911 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 18 1298 0 0 0 0 0 0 0 0.014 0.986 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 4062 44708 9 0 2 0 0 0 0 0.083 0.917 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 4 27 0 0 0 0 0 0 0 0.129 0.871 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 31 286 0 0 0 0 0 0 0 0.098 0.902 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 480 4461 1 0 0 0 0 0 0 0.097 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 3242 35307 0 0 0 0 0 0 0 0.084 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 95 1205 0 0 2 0 0 0 0 0.073 0.925 0.000 0.000 0.002 0.000 0.000 0.000 0.000
12 boundary = administrative 1969 22125 0 0 0 0 0 0 0 0.082 0.918 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 165 1888 8 0 0 0 0 0 0 0.080 0.916 0.004 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1914 20553 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 390 2641 2 0 73 0 0 0 0 0.126 0.850 0.001 0.000 0.024 0.000 0.000 0.000 0.000
16 place = allotments 268 1559 0 0 4 0 0 0 0 0.146 0.851 0.000 0.000 0.002 0.000 0.000 0.000 0.000
17 landuse = allotments 359 2334 2 0 69 0 0 0 0 0.130 0.844 0.001 0.000 0.025 0.000 0.000 0.000 0.000
18 allotments = * 4 197 0 0 0 0 0 0 0 0.020 0.980 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 1229 10737 3 0 45 0 0 0 0 0.102 0.894 0.000 0.000 0.004 0.000 0.000 0.000 0.000
20 place = locality 1228 10674 3 0 45 0 0 0 0 0.103 0.893 0.000 0.000 0.004 0.000 0.000 0.000 0.000
21 abandoned:place = * 259 2776 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 567 5746 67 1 21 13 0 0 3 0.088 0.895 0.010 0.000 0.003 0.002 0.000 0.000 0.000
23 landuse = cemetery 10 1276 30 0 0 0 0 0 0 0.008 0.970 0.023 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 8 171 2 1 0 2 0 0 0 0.043 0.929 0.011 0.005 0.000 0.011 0.000 0.000 0.000
25 landuse = construction 3 143 0 0 3 5 0 0 0 0.019 0.929 0.000 0.000 0.019 0.032 0.000 0.000 0.000
26 landuse = farmland 10 47 2 0 0 0 0 0 0 0.169 0.797 0.034 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 189 342 1 0 2 0 0 0 1 0.353 0.639 0.002 0.000 0.004 0.000 0.000 0.000 0.002
28 landuse = residential 87 727 7 0 8 2 0 0 1 0.105 0.874 0.008 0.000 0.010 0.002 0.000 0.000 0.001
29 landuse = retail 6 225 1 0 0 0 0 0 0 0.026 0.970 0.004 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 179 1961 14 0 4 0 0 0 0 0.083 0.909 0.006 0.000 0.002 0.000 0.000 0.000 0.000
31 residential = * 70 593 6 0 5 2 0 0 0 0.104 0.877 0.009 0.000 0.007 0.003 0.000 0.000 0.000
32 landuse = * 88 988 10 0 5 3 0 0 1 0.080 0.902 0.009 0.000 0.005 0.003 0.000 0.000 0.001
33 # natural 295 2401 76 0 47 5 0 2 3 0.104 0.849 0.027 0.000 0.017 0.002 0.000 0.001 0.001
34 place = island 1 8 0 0 0 0 0 0 0 0.111 0.889 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 3 87 0 0 4 2 0 0 0 0.031 0.906 0.000 0.000 0.042 0.021 0.000 0.000 0.000
36 landuse = forest 37 296 12 0 0 1 0 0 0 0.107 0.855 0.035 0.000 0.000 0.003 0.000 0.000 0.000
37 boundary = * 62 759 3 0 3 0 0 2 2 0.075 0.913 0.004 0.000 0.004 0.000 0.000 0.002 0.002
38 natural = * 191 1268 61 0 40 3 0 0 0 0.122 0.811 0.039 0.000 0.026 0.002 0.000 0.000 0.000
39 ele = * 52 251 1 0 8 1 0 0 1 0.166 0.799 0.003 0.000 0.025 0.003 0.000 0.000 0.003
40 # water 4489 19763 44 0 125 125 0 0 5 0.183 0.805 0.002 0.000 0.005 0.005 0.000 0.000 0.000
41 waterway = drain 75 407 6 0 9 0 0 0 0 0.151 0.819 0.012 0.000 0.018 0.000 0.000 0.000 0.000
42 waterway = ditch 76 550 30 0 0 0 0 0 0 0.116 0.838 0.046 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 1410 5061 0 0 51 11 0 0 0 0.216 0.775 0.000 0.000 0.008 0.002 0.000 0.000 0.000
44 waterway = river 2787 9320 1 0 3 85 0 0 0 0.229 0.764 0.000 0.000 0.000 0.007 0.000 0.000 0.000
45 waterway = canal 28 813 0 0 5 6 0 0 0 0.033 0.954 0.000 0.000 0.006 0.007 0.000 0.000 0.000
46 type = waterway 438 1596 0 0 3 57 0 0 0 0.209 0.762 0.000 0.000 0.001 0.027 0.000 0.000 0.000
47 natural = water 49 2977 2 0 37 22 0 0 1 0.016 0.964 0.001 0.000 0.012 0.007 0.000 0.000 0.000
48 natural = spring 56 529 5 0 16 0 0 0 0 0.092 0.873 0.008 0.000 0.026 0.000 0.000 0.000 0.000
49 tunnel = * 1211 4943 18 0 24 1 0 0 4 0.195 0.797 0.003 0.000 0.004 0.000 0.000 0.000 0.001
50 waterway = * 5 33 0 0 1 0 0 0 0 0.128 0.846 0.000 0.000 0.026 0.000 0.000 0.000 0.000
51 water = * 36 2887 2 0 33 22 0 0 0 0.012 0.969 0.001 0.000 0.011 0.007 0.000 0.000 0.000
52 # highway 166 97646 16 0 39 28 0 0 74 0.002 0.997 0.000 0.000 0.000 0.000 0.000 0.000 0.001
53 highway = motorway 76 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 29 1257 0 0 0 6 0 0 18 0.022 0.960 0.000 0.000 0.000 0.005 0.000 0.000 0.014
55 highway = primary 4 7873 1 0 0 12 0 0 19 0.001 0.995 0.000 0.000 0.000 0.002 0.000 0.000 0.002
56 highway = secondary 0 7525 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 4 11226 4 0 5 0 0 0 6 0.000 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.001
58 highway = unclassified 2 3183 0 0 0 9 0 0 0 0.001 0.997 0.000 0.000 0.000 0.003 0.000 0.000 0.000
59 highway = residential 5 58399 4 0 20 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 9 3387 4 0 1 0 0 0 0 0.003 0.996 0.001 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 4 683 0 0 0 0 0 0 0 0.006 0.994 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 1880 0 0 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.001
63 type = street 0 35 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 32 1913 0 0 11 0 0 0 30 0.016 0.963 0.000 0.000 0.006 0.000 0.000 0.000 0.015
65 bridge = * 19 1330 3 0 3 3 0 0 0 0.014 0.979 0.002 0.000 0.002 0.002 0.000 0.000 0.000
66 # public_transport 2669 38255 223 0 0 16 0 0 0 0.065 0.929 0.005 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = bus_stop 1636 16159 123 0 0 0 0 0 0 0.091 0.902 0.007 0.000 0.000 0.000 0.000 0.000 0.000
68 type = route 53 9735 8 0 0 8 0 0 0 0.005 0.993 0.001 0.000 0.000 0.001 0.000 0.000 0.000
69 type = route_master 0 17 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 15 0 0 0 6 0 0 0 0.000 0.714 0.000 0.000 0.000 0.286 0.000 0.000 0.000
71 type = public_transport 25 854 2 0 0 0 0 0 0 0.028 0.969 0.002 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 16 216 1 0 0 0 0 0 0 0.069 0.927 0.004 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 2 25 0 0 0 0 0 0 0 0.074 0.926 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 2128 23623 176 0 0 0 0 0 0 0.082 0.911 0.007 0.000 0.000 0.000 0.000 0.000 0.000
75 route = * 57 9781 8 0 0 9 0 0 0 0.006 0.992 0.001 0.000 0.000 0.001 0.000 0.000 0.000
76 route_master = * 0 19 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 190 2685 12 0 0 1 0 0 0 0.066 0.930 0.004 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 31 143 0 0 0 0 0 0 0 0.178 0.822 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 431 4823 33 20 209 2 0 0 746 0.069 0.770 0.005 0.003 0.033 0.000 0.000 0.000 0.119
80 landuse = industrial 318 4197 21 0 19 2 0 0 1 0.070 0.921 0.005 0.000 0.004 0.000 0.000 0.000 0.000
81 building = industrial 111 600 12 20 190 0 0 0 745 0.066 0.358 0.007 0.012 0.113 0.000 0.000 0.000 0.444
82 industrial = * 30 476 3 0 2 0 0 0 0 0.059 0.932 0.006 0.000 0.004 0.000 0.000 0.000 0.000
83 # infrastructure 2934 2763 92 4830 1476 3 0 0 213 0.238 0.224 0.007 0.392 0.120 0.000 0.000 0.000 0.017
84 amenity = fuel 209 56 0 867 1 0 0 0 7 0.183 0.049 0.000 0.761 0.001 0.000 0.000 0.000 0.006
85 building = service 1187 9 22 371 78 0 0 0 14 0.706 0.005 0.013 0.221 0.046 0.000 0.000 0.000 0.008
86 barrier = * 325 1978 20 1776 383 1 0 0 23 0.072 0.439 0.004 0.394 0.085 0.000 0.000 0.000 0.005
87 power = * 2100 434 52 1967 469 2 0 0 69 0.412 0.085 0.010 0.386 0.092 0.000 0.000 0.000 0.014
88 substation = * 1403 166 8 988 66 0 0 0 0 0.533 0.063 0.003 0.376 0.025 0.000 0.000 0.000 0.000
89 pipeline = * 51 13 0 61 10 0 0 0 5 0.364 0.093 0.000 0.436 0.071 0.000 0.000 0.000 0.036
90 man_made = * 80 345 8 684 648 0 0 0 99 0.043 0.185 0.004 0.367 0.348 0.000 0.000 0.000 0.053
91 embankment = * 2 203 0 9 0 0 0 0 0 0.009 0.949 0.000 0.042 0.000 0.000 0.000 0.000 0.000
92 # religion 54 1072 91 2654 61 1 0 0 8 0.014 0.272 0.023 0.673 0.015 0.000 0.000 0.000 0.002
93 amenity = place_of_worship 48 98 49 2472 57 1 0 0 4 0.018 0.036 0.018 0.906 0.021 0.000 0.000 0.000 0.001
94 amenity = monastery 0 7 0 17 0 0 0 0 0 0.000 0.292 0.000 0.708 0.000 0.000 0.000 0.000 0.000
95 building = church 0 46 19 1339 40 1 0 0 4 0.000 0.032 0.013 0.924 0.028 0.001 0.000 0.000 0.003
96 building = cathedral 0 0 0 26 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 22 8 2 245 0 0 0 0 0 0.079 0.029 0.007 0.884 0.000 0.000 0.000 0.000 0.000
98 religion = * 52 1060 81 2518 56 1 0 0 6 0.014 0.281 0.021 0.667 0.015 0.000 0.000 0.000 0.002
99 # education 467 969 80 3399 440 1 271 0 132 0.081 0.168 0.014 0.590 0.076 0.000 0.047 0.000 0.023
100 landuse = education 4 796 1 2 3 0 0 0 0 0.005 0.988 0.001 0.002 0.004 0.000 0.000 0.000 0.000
101 amenity = university 2 65 4 131 0 0 0 0 0 0.010 0.322 0.020 0.649 0.000 0.000 0.000 0.000 0.000
102 amenity = college 2 44 16 270 0 0 0 0 0 0.006 0.133 0.048 0.813 0.000 0.000 0.000 0.000 0.000
103 amenity = school 342 266 27 1353 0 0 10 0 1 0.171 0.133 0.014 0.677 0.000 0.000 0.005 0.000 0.001
104 amenity = kindergarten 24 556 10 884 407 1 0 0 18 0.013 0.293 0.005 0.465 0.214 0.001 0.000 0.000 0.009
105 building = university 15 0 7 143 0 0 0 0 0 0.091 0.000 0.042 0.867 0.000 0.000 0.000 0.000 0.000
106 building = college 4 2 8 103 0 0 0 0 0 0.034 0.017 0.068 0.880 0.000 0.000 0.000 0.000 0.000
107 building = school 84 12 6 332 0 0 261 0 0 0.121 0.017 0.009 0.478 0.000 0.000 0.376 0.000 0.000
108 building = kindergarten 0 5 2 275 35 0 0 0 113 0.000 0.012 0.005 0.640 0.081 0.000 0.000 0.000 0.263
109 # healthcare 358 115 36 4454 1317 53 108 0 335 0.053 0.017 0.005 0.657 0.194 0.008 0.016 0.000 0.049
110 amenity = hospital 32 9 8 484 0 18 107 0 0 0.049 0.014 0.012 0.736 0.000 0.027 0.163 0.000 0.000
111 amenity = pharmacy 97 51 11 2325 24 25 0 0 37 0.038 0.020 0.004 0.905 0.009 0.010 0.000 0.000 0.014
112 amenity = clinic 73 11 10 417 148 9 0 0 100 0.095 0.014 0.013 0.543 0.193 0.012 0.000 0.000 0.130
113 amenity = doctors 74 2 0 681 88 0 0 0 82 0.080 0.002 0.000 0.735 0.095 0.000 0.000 0.000 0.088
114 amenity = dentist 2 6 1 119 146 0 0 0 107 0.005 0.016 0.003 0.312 0.383 0.000 0.000 0.000 0.281
115 building = hospital 23 5 5 378 1 0 1 0 0 0.056 0.012 0.012 0.915 0.002 0.000 0.002 0.000 0.000
116 building = clinic 0 2 2 31 0 0 0 0 0 0.000 0.057 0.057 0.886 0.000 0.000 0.000 0.000 0.000
117 emergency = * 58 29 3 223 844 11 1 0 3 0.049 0.025 0.003 0.190 0.720 0.009 0.001 0.000 0.003
118 healthcare = * 140 60 16 2356 379 33 7 0 44 0.046 0.020 0.005 0.776 0.125 0.011 0.002 0.000 0.014
119 # government 243 603 44 2760 1331 57 89 29 257 0.045 0.111 0.008 0.510 0.246 0.011 0.016 0.005 0.047
120 amenity = post_office 19 225 8 772 17 15 22 2 122 0.016 0.187 0.007 0.642 0.014 0.012 0.018 0.002 0.101
121 amenity = police 3 5 10 376 266 11 36 8 0 0.004 0.007 0.014 0.526 0.372 0.015 0.050 0.011 0.000
122 amenity = library 4 7 5 306 30 4 31 0 117 0.008 0.014 0.010 0.607 0.060 0.008 0.062 0.000 0.232
123 amenity = theatre 6 5 3 63 0 0 0 0 0 0.078 0.065 0.039 0.818 0.000 0.000 0.000 0.000 0.000
124 amenity = cinema 17 7 2 116 0 0 0 0 0 0.120 0.049 0.014 0.817 0.000 0.000 0.000 0.000 0.000
125 office = government 106 16 13 695 1016 26 0 17 17 0.056 0.008 0.007 0.365 0.533 0.014 0.000 0.009 0.009
126 landuse = military 40 330 1 3 0 0 0 0 0 0.107 0.882 0.003 0.008 0.000 0.000 0.000 0.000 0.000
127 government = * 53 11 6 389 271 17 0 3 8 0.070 0.015 0.008 0.513 0.358 0.022 0.000 0.004 0.011
128 military = * 62 120 2 436 0 1 0 2 0 0.100 0.193 0.003 0.700 0.000 0.002 0.000 0.003 0.000
129 # bank 2182 32 5 1363 0 1 0 1 5 0.608 0.009 0.001 0.380 0.000 0.000 0.000 0.000 0.001
130 amenity = atm 929 14 2 580 0 0 0 0 0 0.609 0.009 0.001 0.380 0.000 0.000 0.000 0.000 0.000
131 amenity = bank 1253 18 3 783 0 1 0 1 5 0.607 0.009 0.001 0.379 0.000 0.000 0.000 0.000 0.002
132 # tourism 533 1447 410 7407 5908 115 19 94 40 0.033 0.091 0.026 0.464 0.370 0.007 0.001 0.006 0.003
133 tourism = * 382 1261 223 4930 3319 79 15 67 39 0.037 0.122 0.022 0.478 0.322 0.008 0.001 0.006 0.004
134 historic = * 158 267 197 2977 2733 44 3 30 0 0.025 0.042 0.031 0.465 0.426 0.007 0.000 0.005 0.000
135 memorial = * 37 76 56 871 1521 16 1 11 0 0.014 0.029 0.022 0.336 0.587 0.006 0.000 0.004 0.000
136 ruins = * 17 28 1 234 0 0 0 0 1 0.060 0.100 0.004 0.833 0.000 0.000 0.000 0.000 0.004
137 information = * 20 679 27 347 0 2 1 0 1 0.019 0.630 0.025 0.322 0.000 0.002 0.001 0.000 0.001
138 attraction = * 32 9 7 128 0 2 1 0 0 0.179 0.050 0.039 0.715 0.000 0.011 0.006 0.000 0.000
139 artwork_type = * 56 46 49 274 474 26 4 24 5 0.058 0.048 0.051 0.286 0.495 0.027 0.004 0.025 0.005
140 # sport 120 429 40 1327 1380 4 9 17 83 0.035 0.126 0.012 0.389 0.405 0.001 0.003 0.005 0.024
141 leisure = * 114 402 40 1297 1371 4 9 17 45 0.035 0.122 0.012 0.393 0.416 0.001 0.003 0.005 0.014
142 sport = * 31 51 9 321 318 1 2 3 55 0.039 0.064 0.011 0.406 0.402 0.001 0.003 0.004 0.070
143 resort = * 6 64 0 83 0 0 0 0 0 0.039 0.418 0.000 0.542 0.000 0.000 0.000 0.000 0.000
144 # office 460 66 21 1462 3105 28 7 54 221 0.085 0.012 0.004 0.270 0.572 0.005 0.001 0.010 0.041
145 office = * 460 66 21 1462 3105 28 7 54 221 0.085 0.012 0.004 0.270 0.572 0.005 0.001 0.010 0.041
146 # amenity 3606 1345 208 15948 4458 901 899 349 13765 0.087 0.032 0.005 0.384 0.107 0.022 0.022 0.008 0.332
147 amenity = cafe 164 27 24 874 323 35 88 42 936 0.065 0.011 0.010 0.348 0.129 0.014 0.035 0.017 0.372
148 amenity = fast_food 50 2 12 341 82 13 33 8 272 0.062 0.002 0.015 0.419 0.101 0.016 0.041 0.010 0.335
149 amenity = community_centre 264 16 2 186 60 2 20 8 211 0.343 0.021 0.003 0.242 0.078 0.003 0.026 0.010 0.274
150 amenity = restaurant 46 19 4 210 66 6 25 13 222 0.075 0.031 0.007 0.344 0.108 0.010 0.041 0.021 0.363
151 amenity = bar 35 8 2 98 83 5 21 6 225 0.072 0.017 0.004 0.203 0.172 0.010 0.043 0.012 0.466
152 shop = convenience 921 185 47 3769 560 471 87 49 1495 0.121 0.024 0.006 0.497 0.074 0.062 0.011 0.006 0.197
153 shop = clothes 62 94 2 297 153 10 18 16 495 0.054 0.082 0.002 0.259 0.133 0.009 0.016 0.014 0.432
154 shop = car_repair 14 5 0 252 131 14 26 23 705 0.012 0.004 0.000 0.215 0.112 0.012 0.022 0.020 0.603
155 shop = hairdresser 36 13 7 347 181 6 29 3 481 0.033 0.012 0.006 0.315 0.164 0.005 0.026 0.003 0.436
156 shop = chemist 2 0 1 1332 12 1 10 1 45 0.001 0.000 0.001 0.949 0.009 0.001 0.007 0.001 0.032
157 shop = supermarket 307 29 4 446 61 151 5 3 158 0.264 0.025 0.003 0.383 0.052 0.130 0.004 0.003 0.136
158 shop = car_parts 0 79 2 317 146 6 15 8 379 0.000 0.083 0.002 0.333 0.153 0.006 0.016 0.008 0.398
159 shop = furniture 21 5 2 260 95 28 13 13 329 0.027 0.007 0.003 0.339 0.124 0.037 0.017 0.017 0.430
160 shop = hardware 24 16 5 240 119 8 17 8 304 0.032 0.022 0.007 0.324 0.161 0.011 0.023 0.011 0.410
161 shop = kiosk 34 35 3 185 20 7 14 0 101 0.085 0.088 0.008 0.464 0.050 0.018 0.035 0.000 0.253
162 shop = doityourself 30 17 3 212 105 4 11 8 366 0.040 0.022 0.004 0.280 0.139 0.005 0.015 0.011 0.484
163 shop = pet 6 3 2 122 64 2 9 4 283 0.012 0.006 0.004 0.246 0.129 0.004 0.018 0.008 0.572
164 shop = florist 19 4 2 221 59 4 14 7 204 0.036 0.007 0.004 0.414 0.110 0.007 0.026 0.013 0.382
165 shop = beauty 12 0 2 54 90 2 16 11 307 0.024 0.000 0.004 0.109 0.182 0.004 0.032 0.022 0.621
166 shop = mobile_phone 228 7 0 111 75 2 1 1 137 0.406 0.012 0.000 0.198 0.133 0.004 0.002 0.002 0.244
167 shop = shoes 21 4 0 79 24 2 6 2 118 0.082 0.016 0.000 0.309 0.094 0.008 0.023 0.008 0.461
168 shop = newsagent 166 56 2 258 1 17 0 1 40 0.307 0.104 0.004 0.477 0.002 0.031 0.000 0.002 0.074
169 shop = electronics 90 2 1 79 65 1 11 12 186 0.201 0.004 0.002 0.177 0.145 0.002 0.025 0.027 0.416
170 shop = alcohol 7 6 1 264 76 5 10 2 134 0.014 0.012 0.002 0.523 0.150 0.010 0.020 0.004 0.265
171 shop = jewelry 57 4 1 190 27 0 11 0 52 0.167 0.012 0.003 0.556 0.079 0.000 0.032 0.000 0.152
172 shop = mall 22 8 2 143 36 14 16 2 146 0.057 0.021 0.005 0.368 0.093 0.036 0.041 0.005 0.375
173 shop = butcher 24 12 3 121 61 6 19 5 162 0.058 0.029 0.007 0.293 0.148 0.015 0.046 0.012 0.392
174 shop = cosmetics 3 3 0 84 49 6 12 9 118 0.011 0.011 0.000 0.296 0.173 0.021 0.042 0.032 0.415
175 craft = shoemaker 1 2 0 149 17 5 3 0 51 0.004 0.009 0.000 0.654 0.075 0.022 0.013 0.000 0.224
176 amenity = * 420 549 31 2391 747 31 130 39 2069 0.066 0.086 0.005 0.373 0.117 0.005 0.020 0.006 0.323
177 shop = * 530 138 42 2352 873 41 210 46 3078 0.073 0.019 0.006 0.322 0.119 0.006 0.029 0.006 0.421
178 clothes = * 5 16 0 95 20 1 5 3 87 0.022 0.069 0.000 0.409 0.086 0.004 0.022 0.013 0.375
179 # building 3316 790 216 9834 3788 358 448 82 8284 0.122 0.029 0.008 0.363 0.140 0.013 0.017 0.003 0.306
180 building = retail 334 45 21 823 177 123 45 12 463 0.163 0.022 0.010 0.403 0.087 0.060 0.022 0.006 0.227
181 building = commercial 32 14 3 156 96 10 12 1 285 0.053 0.023 0.005 0.256 0.158 0.016 0.020 0.002 0.468
182 building = public 29 14 4 190 38 5 7 1 75 0.080 0.039 0.011 0.523 0.105 0.014 0.019 0.003 0.207
183 building = dormitory 0 4 6 164 48 2 48 1 360 0.000 0.006 0.009 0.259 0.076 0.003 0.076 0.002 0.569
184 building = warehouse 33 2 5 37 28 0 2 0 146 0.130 0.008 0.020 0.146 0.111 0.000 0.008 0.000 0.577
185 building = office 6 4 2 100 84 1 5 2 103 0.020 0.013 0.007 0.326 0.274 0.003 0.016 0.007 0.336
186 building = house 85 6 4 86 28 0 2 3 261 0.179 0.013 0.008 0.181 0.059 0.000 0.004 0.006 0.549
187 building = apartments 23 2 7 93 12 1 4 0 118 0.088 0.008 0.027 0.358 0.046 0.004 0.015 0.000 0.454
188 building = residential 23 0 4 33 10 0 0 0 258 0.070 0.000 0.012 0.101 0.030 0.000 0.000 0.000 0.787
189 building = ruins 12 3 1 73 15 0 1 0 41 0.082 0.021 0.007 0.500 0.103 0.000 0.007 0.000 0.281
190 building = bunker 18 37 1 134 2 1 1 0 2 0.092 0.189 0.005 0.684 0.010 0.005 0.005 0.000 0.010
191 building = construction 91 5 1 64 5 1 0 0 24 0.476 0.026 0.005 0.335 0.026 0.005 0.000 0.000 0.126
192 building = kiosk 14 24 2 95 2 2 0 0 23 0.086 0.148 0.012 0.586 0.012 0.012 0.000 0.000 0.142
193 building = * 2616 630 155 7786 3243 212 321 62 6125 0.124 0.030 0.007 0.368 0.153 0.010 0.015 0.003 0.290
194 # other 64 26 9 379 114 9 18 3 632 0.051 0.021 0.007 0.302 0.091 0.007 0.014 0.002 0.504
195 # TOTAL 25954 228946 1495 45653 20288 1374 1613 561 22202 0.075 0.658 0.004 0.131 0.058 0.004 0.005 0.002 0.064

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1626 1626 1626 1.000 1.000 1408 1408 1403 1.000 0.996
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 66 66 66 1.000 1.000 31 31 31 1.000 1.000
3 admin_level = 6 214 214 214 1.000 1.000 166 166 166 1.000 1.000
4 admin_level = 8 1316 1316 1316 1.000 1.000 1205 1205 1201 1.000 0.997
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 # place 48781 48779 48772 1.000 1.000 16956 16954 16780 1.000 0.990
7 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
8 place = town 317 317 317 1.000 1.000 159 159 159 1.000 1.000
9 place = village 4942 4942 4941 1.000 1.000 2190 2190 2177 1.000 0.994
10 place = hamlet 38549 38549 38549 1.000 1.000 13612 13612 13476 1.000 0.990
11 place = isolated_dwelling 1302 1300 1302 0.998 1.000 654 652 652 0.997 0.997
12 boundary = administrative 24094 24094 24094 1.000 1.000 16854 16854 16697 1.000 0.991
13 traffic_sign = city_limit 2061 2061 2053 1.000 0.996 933 933 927 1.000 0.994
14 admin_level = * 22467 22467 22467 1.000 1.000 15522 15522 15370 1.000 0.990
15 # allotments 3106 3033 3104 0.976 0.999 2124 2058 2154 0.969 1.014
16 place = allotments 1831 1827 1831 0.998 1.000 1291 1287 1322 0.997 1.024
17 landuse = allotments 2764 2695 2762 0.975 0.999 1912 1850 1944 0.968 1.017
18 allotments = * 201 201 201 1.000 1.000 188 188 188 1.000 1.000
19 # locality 12014 11969 12011 0.996 1.000 8359 8315 8439 0.995 1.010
20 place = locality 11950 11905 11947 0.996 1.000 8319 8275 8403 0.995 1.010
21 abandoned:place = * 3035 3035 3035 1.000 1.000 2213 2213 2206 1.000 0.997
22 # suburb 6418 6394 6348 0.996 0.989 4234 4212 4186 0.995 0.989
23 landuse = cemetery 1316 1316 1286 1.000 0.977 444 444 433 1.000 0.975
24 landuse = commercial 184 184 182 1.000 0.989 172 172 170 1.000 0.988
25 landuse = construction 154 151 154 0.981 1.000 147 144 148 0.980 1.007
26 landuse = farmland 59 59 57 1.000 0.966 53 53 51 1.000 0.962
27 landuse = farmyard 535 532 533 0.994 0.996 339 337 336 0.994 0.991
28 landuse = residential 832 823 824 0.989 0.990 767 758 759 0.988 0.990
29 landuse = retail 232 232 231 1.000 0.996 149 149 149 1.000 1.000
30 place = * 2158 2154 2144 0.998 0.994 1536 1533 1502 0.998 0.978
31 residential = * 676 671 670 0.993 0.991 629 624 625 0.992 0.994
32 landuse = * 1095 1089 1084 0.995 0.990 940 934 939 0.994 0.999
33 # natural 2829 2777 2750 0.982 0.972 2422 2374 2372 0.980 0.979
34 place = island 9 9 9 1.000 1.000 9 9 9 1.000 1.000
35 place = islet 96 92 96 0.958 1.000 81 78 79 0.963 0.975
36 landuse = forest 346 346 334 1.000 0.965 323 323 315 1.000 0.975
37 boundary = * 831 824 826 0.992 0.994 799 791 792 0.990 0.991
38 natural = * 1563 1523 1502 0.974 0.961 1258 1222 1224 0.971 0.973
39 ele = * 314 305 312 0.971 0.994 289 280 286 0.969 0.990
40 # water 24551 24421 24502 0.995 0.998 5466 5319 5378 0.973 0.984
41 waterway = drain 497 488 491 0.982 0.988 131 130 126 0.992 0.962
42 waterway = ditch 656 656 626 1.000 0.954 128 128 124 1.000 0.969
43 waterway = stream 6533 6482 6533 0.992 1.000 1138 1119 1124 0.983 0.988
44 waterway = river 12196 12193 12195 1.000 1.000 1723 1669 1670 0.969 0.969
45 waterway = canal 852 847 852 0.994 1.000 145 142 141 0.979 0.972
46 type = waterway 2094 2091 2094 0.999 1.000 1834 1825 1838 0.995 1.002
47 natural = water 3088 3050 3085 0.988 0.999 2492 2449 2492 0.983 1.000
48 natural = spring 606 590 601 0.974 0.992 537 521 535 0.970 0.996
49 tunnel = * 6201 6173 6179 0.995 0.996 1692 1678 1696 0.992 1.002
50 waterway = * 39 38 39 0.974 1.000 31 30 31 0.968 1.000
51 water = * 2980 2947 2978 0.989 0.999 2404 2365 2403 0.984 1.000
52 # highway 97969 97856 97879 0.999 0.999 11912 11870 12085 0.996 1.015
53 highway = motorway 76 76 76 1.000 1.000 1 1 1 1.000 1.000
54 highway = trunk 1310 1292 1292 0.986 0.986 133 131 131 0.985 0.985
55 highway = primary 7909 7890 7889 0.998 0.997 531 526 527 0.991 0.992
56 highway = secondary 7525 7525 7525 1.000 1.000 742 742 746 1.000 1.005
57 highway = tertiary 11245 11234 11235 0.999 0.999 1682 1676 1687 0.996 1.003
58 highway = unclassified 3194 3194 3194 1.000 1.000 930 929 934 0.999 1.004
59 highway = residential 58428 58408 58424 1.000 1.000 9524 9505 9679 0.998 1.016
60 highway = service 3401 3400 3397 1.000 0.999 1604 1602 1609 0.999 1.003
61 highway = track 687 687 687 1.000 1.000 152 150 151 0.987 0.993
62 type = associatedStreet 1881 1880 1880 0.999 0.999 1203 1202 1208 0.999 1.004
63 type = street 35 35 35 1.000 1.000 34 34 34 1.000 1.000
64 highway = * 1986 1945 1956 0.979 0.985 989 982 986 0.993 0.997
65 bridge = * 1358 1355 1355 0.998 0.998 485 481 482 0.992 0.994
66 # public_transport 41163 41163 40940 1.000 0.995 19138 19139 19111 1.000 0.999
67 highway = bus_stop 17918 17918 17795 1.000 0.993 8051 8051 8026 1.000 0.997
68 type = route 9804 9804 9796 1.000 0.999 9754 9755 9753 1.000 1.000
69 type = route_master 17 17 17 1.000 1.000 17 17 17 1.000 1.000
70 type = disused:route 21 21 21 1.000 1.000 21 21 21 1.000 1.000
71 type = public_transport 881 881 879 1.000 0.998 508 508 502 1.000 0.988
72 building = train_station 233 233 232 1.000 0.996 213 213 213 1.000 1.000
73 building = transportation 27 27 27 1.000 1.000 27 27 26 1.000 0.963
74 public_transport = * 25927 25927 25751 1.000 0.993 7528 7528 7497 1.000 0.996
75 route = * 9855 9855 9847 1.000 0.999 9791 9792 9791 1.000 1.000
76 route_master = * 19 19 19 1.000 1.000 19 19 19 1.000 1.000
77 railway = * 2888 2888 2876 1.000 0.996 1305 1305 1303 1.000 0.998
78 aeroway = * 174 174 174 1.000 1.000 160 160 160 1.000 1.000
79 # industrial 6264 5309 5485 0.848 0.876 4995 4130 4306 0.827 0.862
80 landuse = industrial 4558 4538 4536 0.996 0.995 3872 3852 3890 0.995 1.005
81 building = industrial 1678 743 921 0.443 0.549 1268 413 571 0.326 0.450
82 industrial = * 511 509 508 0.996 0.994 423 421 419 0.995 0.991
83 # infrastructure 12311 10622 12006 0.863 0.975 9279 7630 8875 0.822 0.956
84 amenity = fuel 1140 1132 1133 0.993 0.994 648 638 621 0.985 0.958
85 building = service 1681 1589 1645 0.945 0.979 1262 1187 1244 0.941 0.986
86 barrier = * 4506 4100 4463 0.910 0.990 3833 3362 3738 0.877 0.975
87 power = * 5093 4555 4972 0.894 0.976 4118 3576 4005 0.868 0.973
88 substation = * 2631 2565 2623 0.975 0.997 2453 2379 2442 0.970 0.996
89 pipeline = * 140 125 135 0.893 0.964 121 107 116 0.884 0.959
90 man_made = * 1864 1117 1757 0.599 0.943 1341 698 1228 0.521 0.916
91 embankment = * 214 214 214 1.000 1.000 90 88 88 0.978 0.978
92 # religion 3941 3872 3842 0.982 0.975 2381 2218 2253 0.932 0.946
93 amenity = place_of_worship 2729 2668 2676 0.978 0.981 1910 1771 1830 0.927 0.958
94 amenity = monastery 24 24 24 1.000 1.000 23 23 23 1.000 1.000
95 building = church 1449 1405 1426 0.970 0.984 1114 1008 1071 0.905 0.961
96 building = cathedral 26 26 26 1.000 1.000 25 26 25 1.040 1.000
97 building = chapel 277 277 275 1.000 0.993 165 165 160 1.000 0.970
98 religion = * 3774 3712 3687 0.984 0.977 2276 2118 2162 0.931 0.950
99 # education 5759 5187 5276 0.901 0.916 4230 3520 3618 0.832 0.855
100 landuse = education 806 803 805 0.996 0.999 798 795 799 0.996 1.001
101 amenity = university 202 202 198 1.000 0.980 191 185 183 0.969 0.958
102 amenity = college 332 332 316 1.000 0.952 308 302 292 0.981 0.948
103 amenity = school 1999 1998 1961 0.999 0.981 1480 1408 1404 0.951 0.949
104 amenity = kindergarten 1900 1475 1872 0.776 0.985 1429 960 1323 0.672 0.926
105 building = university 165 165 158 1.000 0.958 158 158 151 1.000 0.956
106 building = college 117 117 109 1.000 0.932 101 100 94 0.990 0.931
107 building = school 695 695 428 1.000 0.616 587 580 322 0.988 0.549
108 building = kindergarten 430 282 315 0.656 0.733 311 175 204 0.563 0.656
109 # healthcare 6776 5124 6297 0.756 0.929 3189 2392 2732 0.750 0.857
110 amenity = hospital 658 658 543 1.000 0.825 508 499 393 0.982 0.774
111 amenity = pharmacy 2570 2509 2522 0.976 0.981 1343 1268 1304 0.944 0.971
112 amenity = clinic 768 520 658 0.677 0.857 465 235 357 0.505 0.768
113 amenity = doctors 927 757 845 0.817 0.912 262 96 183 0.366 0.698
114 amenity = dentist 381 128 273 0.336 0.717 295 53 186 0.180 0.631
115 building = hospital 413 412 407 0.998 0.985 302 295 294 0.977 0.974
116 building = clinic 35 35 33 1.000 0.943 33 31 31 0.939 0.939
117 emergency = * 1172 325 1165 0.277 0.994 299 265 289 0.886 0.967
118 healthcare = * 3035 2612 2968 0.861 0.978 1540 1126 1475 0.731 0.958
119 # government 5413 3796 5023 0.701 0.928 3584 2033 3199 0.567 0.893
120 amenity = post_office 1202 1061 1050 0.883 0.874 324 183 179 0.565 0.552
121 amenity = police 715 441 669 0.617 0.936 518 261 470 0.504 0.907
122 amenity = library 504 357 351 0.708 0.696 349 215 203 0.616 0.582
123 amenity = theatre 77 77 74 1.000 0.961 61 60 57 0.984 0.934
124 amenity = cinema 142 142 140 1.000 0.986 85 83 82 0.976 0.965
125 office = government 1906 856 1876 0.449 0.984 1594 589 1567 0.370 0.983
126 landuse = military 374 374 373 1.000 0.997 329 329 328 1.000 0.997
127 government = * 758 476 744 0.628 0.982 611 329 597 0.538 0.977
128 military = * 623 621 621 0.997 0.997 449 442 443 0.984 0.987
129 # bank 3589 3583 3579 0.998 0.997 366 358 363 0.978 0.992
130 amenity = atm 1525 1525 1523 1.000 0.999 100 98 97 0.980 0.970
131 amenity = bank 2064 2058 2056 0.997 0.996 300 295 301 0.983 1.003
132 # tourism 15973 9931 15504 0.622 0.971 11477 5849 10896 0.510 0.949
133 tourism = * 10315 6890 10038 0.668 0.973 7519 4276 7160 0.569 0.952
134 historic = * 6409 3646 6209 0.569 0.969 4753 2174 4517 0.457 0.950
135 memorial = * 2589 1057 2532 0.408 0.978 2072 647 2002 0.312 0.966
136 ruins = * 281 280 279 0.996 0.993 223 225 220 1.009 0.987
137 information = * 1077 1076 1048 0.999 0.973 374 372 348 0.995 0.930
138 attraction = * 179 179 171 1.000 0.955 156 150 145 0.962 0.929
139 artwork_type = * 958 455 900 0.475 0.939 813 357 741 0.439 0.911
140 # sport 3409 1929 3277 0.566 0.961 2540 1195 2372 0.470 0.934
141 leisure = * 3299 1866 3205 0.566 0.972 2455 1156 2329 0.471 0.949
142 sport = * 791 415 725 0.525 0.917 604 246 540 0.407 0.894
143 resort = * 153 153 153 1.000 1.000 147 144 144 0.980 0.980
144 # office 5424 2044 5175 0.377 0.954 3961 759 3730 0.192 0.942
145 office = * 5424 2044 5175 0.377 0.954 3961 759 3730 0.192 0.942
146 # amenity 41479 22907 26607 0.552 0.641 19008 5033 7114 0.265 0.374
147 amenity = cafe 2513 1212 1465 0.482 0.583 1744 576 782 0.330 0.448
148 amenity = fast_food 813 451 496 0.555 0.610 449 128 169 0.285 0.376
149 amenity = community_centre 769 490 536 0.637 0.697 362 124 162 0.343 0.448
150 amenity = restaurant 611 310 360 0.507 0.589 523 242 290 0.463 0.554
151 amenity = bar 483 169 235 0.350 0.487 433 137 196 0.316 0.453
152 shop = convenience 7584 5480 5955 0.723 0.785 2533 1018 1265 0.402 0.499
153 shop = clothes 1147 483 632 0.421 0.551 687 148 240 0.215 0.349
154 shop = car_repair 1170 311 439 0.266 0.375 924 100 214 0.108 0.232
155 shop = hairdresser 1103 438 586 0.397 0.531 734 176 277 0.240 0.377
156 shop = chemist 1404 1346 1348 0.959 0.960 83 42 42 0.506 0.506
157 shop = supermarket 1164 942 997 0.809 0.857 352 175 208 0.497 0.591
158 shop = car_parts 952 419 556 0.440 0.584 503 63 143 0.125 0.284
159 shop = furniture 766 329 422 0.430 0.551 409 71 121 0.174 0.296
160 shop = hardware 741 310 415 0.418 0.560 530 139 226 0.262 0.426
161 shop = kiosk 399 278 281 0.697 0.704 211 105 110 0.498 0.521
162 shop = doityourself 756 277 376 0.366 0.497 510 102 159 0.200 0.312
163 shop = pet 495 144 201 0.291 0.406 224 43 70 0.192 0.312
164 shop = florist 534 264 314 0.494 0.588 268 60 95 0.224 0.354
165 shop = beauty 494 86 169 0.174 0.342 443 79 146 0.178 0.330
166 shop = mobile_phone 562 349 424 0.621 0.754 115 21 39 0.183 0.339
167 shop = shoes 256 112 132 0.438 0.516 149 32 52 0.215 0.349
168 shop = newsagent 541 499 499 0.922 0.922 63 25 29 0.397 0.460
169 shop = electronics 447 184 249 0.412 0.557 304 67 122 0.220 0.401
170 shop = alcohol 505 293 360 0.580 0.713 193 49 72 0.254 0.373
171 shop = jewelry 342 263 278 0.769 0.813 83 27 35 0.325 0.422
172 shop = mall 389 205 225 0.527 0.578 320 146 162 0.456 0.506
173 shop = butcher 413 185 229 0.448 0.554 222 74 91 0.333 0.410
174 shop = cosmetics 284 108 154 0.380 0.542 154 49 70 0.318 0.455
175 craft = shoemaker 228 160 174 0.702 0.763 64 12 24 0.188 0.375
176 amenity = * 6407 3552 4177 0.554 0.652 4305 1841 2298 0.428 0.534
177 shop = * 7310 3313 3980 0.453 0.544 4096 965 1425 0.236 0.348
178 clothes = * 232 122 140 0.526 0.603 143 42 56 0.294 0.392
179 # building 27116 14962 18168 0.552 0.670 15881 6253 8941 0.394 0.563
180 building = retail 2043 1391 1514 0.681 0.741 1170 571 681 0.488 0.582
181 building = commercial 609 227 309 0.373 0.507 556 182 265 0.327 0.477
182 building = public 363 249 277 0.686 0.763 299 187 214 0.625 0.716
183 building = dormitory 633 224 219 0.354 0.346 468 96 113 0.205 0.241
184 building = warehouse 253 79 100 0.312 0.395 177 31 49 0.175 0.277
185 building = office 307 118 197 0.384 0.642 290 103 181 0.355 0.624
186 building = house 475 183 208 0.385 0.438 383 156 179 0.407 0.467
187 building = apartments 260 130 131 0.500 0.504 229 103 104 0.450 0.454
188 building = residential 328 60 66 0.183 0.201 223 51 58 0.229 0.260
189 building = ruins 146 90 103 0.616 0.705 115 70 81 0.609 0.704
190 building = bunker 196 192 192 0.980 0.980 141 136 136 0.965 0.965
191 building = construction 191 162 166 0.848 0.869 191 162 166 0.848 0.869
192 building = kiosk 162 137 137 0.846 0.846 55 26 27 0.473 0.491
193 building = * 21150 11720 14549 0.554 0.688 12491 5006 7382 0.401 0.591
194 # other 1254 505 595 0.403 0.474 1072 374 457 0.349 0.426
195 # TOTAL 348086 305035 322776 0.876 0.927 122500 86767 100012 0.708 0.816

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 120181 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 118873 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 25115 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 addr:city 7396 114393 1 0 1 0 0 0 17 22 0.061 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 addr:place 2262 35909 0 0 1 0 0 0 1 52 0.059 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
5 addr:street 140 875171 4 24 0 0 0 0 37 460 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
6 addr2:street 0 629 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 107 692 1 0 0 0 0 0 0 291 0.098 0.634 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.267
8 to 98 672 1 0 0 0 0 0 0 196 0.101 0.695 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.203
9 via 5 147 0 0 0 0 0 0 0 13 0.030 0.891 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.079
10 destination 487 3785 0 0 0 5 0 0 0 468 0.103 0.798 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.099
11 destination:backward 34 486 0 0 0 0 0 0 0 53 0.059 0.848 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.092
12 destination:forward 43 505 0 0 0 0 0 0 0 33 0.074 0.869 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.057
13 water_tank:city 0 1 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 120181 120181 120181 120181 1.000 1.000 1.000 7 7 7 7 1.000 1.000 1.000
1 addr:district 118873 118873 118873 118873 1.000 1.000 1.000 125 125 125 125 1.000 1.000 1.000
2 addr:subdistrict 25115 25115 25115 25115 1.000 1.000 1.000 752 752 752 749 1.000 1.000 0.996
3 addr:city 121830 121808 121790 121790 1.000 1.000 1.000 2260 2254 2251 2248 0.997 0.996 0.995
4 addr:place 38225 38173 38171 38172 0.999 0.999 0.999 1277 1238 1236 1229 0.969 0.968 0.962
5 addr:street 875836 875376 875339 875335 0.999 0.999 0.999 9585 9405 9387 9535 0.981 0.979 0.995
6 addr2:street 629 629 629 629 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 1091 800 800 799 0.733 0.733 0.732 438 322 322 323 0.735 0.735 0.737
8 to 967 771 771 770 0.797 0.797 0.796 461 343 343 344 0.744 0.744 0.746
9 via 165 152 152 152 0.921 0.921 0.921 74 66 66 66 0.892 0.892 0.892
10 destination 4745 4277 4277 4277 0.901 0.901 0.901 668 555 553 556 0.831 0.828 0.832
11 destination:backward 573 520 520 520 0.908 0.908 0.908 146 126 126 126 0.863 0.863 0.863
12 destination:forward 581 548 548 548 0.943 0.943 0.943 129 115 115 115 0.891 0.891 0.891
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 169 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 10 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 157 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 2 45171 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 31 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 317 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 2 4939 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 38514 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 1259 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 1 22614 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1 22446 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
16 place = allotments 0 0 0 0 0 0 1 0 0 0.000 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 1 11872 1 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 1 11816 1 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 3011 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 3 69 0 75 0 0 0 0 5 0.020 0.454 0.000 0.493 0.000 0.000 0.000 0.000 0.033
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 23 0 3 0 0 0 0 0 0.000 0.885 0.000 0.115 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 3 24 0 71 0 0 0 0 0 0.031 0.245 0.000 0.724 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 19 0 2 0 0 0 0 0 0.000 0.905 0.000 0.095 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 3 0 1 0 0 0 0 5 0.000 0.333 0.000 0.111 0.000 0.000 0.000 0.000 0.556
33 # natural 4 693 0 43 0 0 0 0 5 0.005 0.930 0.000 0.058 0.000 0.000 0.000 0.000 0.007
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 1 109 0 29 0 0 0 0 0 0.007 0.784 0.000 0.209 0.000 0.000 0.000 0.000 0.000
37 boundary = * 1 513 0 2 0 0 0 0 0 0.002 0.994 0.000 0.004 0.000 0.000 0.000 0.000 0.000
38 natural = * 2 55 0 9 0 0 0 0 5 0.028 0.775 0.000 0.127 0.000 0.000 0.000 0.000 0.070
39 ele = * 0 17 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 # water 0 1 0 0 26 0 0 0 2 0.000 0.034 0.000 0.000 0.897 0.000 0.000 0.000 0.069
41 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 25 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 10 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 # public_transport 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
67 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
68 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
75 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 landuse = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # infrastructure 0 2 0 1 0 0 0 0 8 0.000 0.182 0.000 0.091 0.000 0.000 0.000 0.000 0.727
84 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 barrier = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
87 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 man_made = * 0 1 0 0 0 0 0 0 6 0.000 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.857
91 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # religion 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 religion = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 # government 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 # tourism 0 6 0 3 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
133 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
134 historic = * 0 6 0 2 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
135 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 ruins = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
137 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # sport 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
141 leisure = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
142 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # amenity 0 2 0 2 0 0 0 0 1 0.000 0.400 0.000 0.400 0.000 0.000 0.000 0.000 0.200
147 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
173 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 amenity = * 0 2 0 1 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
177 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 # building 0 4 0 3 0 0 0 0 3 0.000 0.400 0.000 0.300 0.000 0.000 0.000 0.000 0.300
180 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = * 0 4 0 3 0 0 0 0 3 0.000 0.400 0.000 0.300 0.000 0.000 0.000 0.000 0.300
194 # other 0 0 0 216 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
195 # TOTAL 9 56902 1 344 26 0 1 0 23 0.000 0.993 0.000 0.006 0.000 0.000 0.000 0.000 0.000

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 169 169 169 1.000 1.000 3 3 3 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 157 157 157 1.000 1.000 3 3 3 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 45173 45173 45173 1.000 1.000 10 10 10 1.000 1.000
7 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
8 place = town 317 317 317 1.000 1.000 5 5 5 1.000 1.000
9 place = village 4941 4941 4941 1.000 1.000 7 7 7 1.000 1.000
10 place = hamlet 38514 38514 38514 1.000 1.000 5 5 5 1.000 1.000
11 place = isolated_dwelling 1259 1259 1259 1.000 1.000 4 4 4 1.000 1.000
12 boundary = administrative 22615 22615 22615 1.000 1.000 10 10 10 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 22447 22447 22447 1.000 1.000 9 9 9 1.000 1.000
15 # allotments 5 1 0 0.200 0.000 2 1 0 0.500 0.000
16 place = allotments 1 1 0 1.000 0.000 1 1 0 1.000 0.000
17 landuse = allotments 4 0 0 0.000 0.000 1 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 11875 11874 11873 1.000 1.000 6 5 5 0.833 0.833
20 place = locality 11819 11818 11817 1.000 1.000 6 5 5 0.833 0.833
21 abandoned:place = * 3011 3011 3011 1.000 1.000 4 4 4 1.000 1.000
22 # suburb 152 147 147 0.967 0.967 19 12 12 0.632 0.632
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 4 4 4 1.000 1.000 2 1 1 0.500 0.500
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 26 26 26 1.000 1.000 9 7 7 0.778 0.778
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 98 98 98 1.000 1.000 11 9 9 0.818 0.818
31 residential = * 21 21 21 1.000 1.000 6 6 6 1.000 1.000
32 landuse = * 9 4 4 0.444 0.444 5 1 1 0.200 0.200
33 # natural 745 740 740 0.993 0.993 12 8 8 0.667 0.667
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
36 landuse = forest 139 139 139 1.000 1.000 3 2 2 0.667 0.667
37 boundary = * 516 516 516 1.000 1.000 6 5 5 0.833 0.833
38 natural = * 71 66 66 0.930 0.930 5 2 2 0.400 0.400
39 ele = * 17 17 17 1.000 1.000 3 3 3 1.000 1.000
40 # water 29 1 27 0.034 0.931 5 1 3 0.200 0.600
41 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 1 1 1 1.000 1.000 1 1 1 1.000 1.000
45 waterway = canal 25 0 25 0.000 1.000 1 0 1 0.000 1.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 2 0 0 0.000 0.000 2 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 10 0 10 0.000 1.000 1 0 1 0.000 1.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
52 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 # public_transport 7 7 7 1.000 1.000 2 2 2 1.000 1.000
67 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
68 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
75 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # industrial 4 0 0 0.000 0.000 1 0 0 0.000 0.000
80 landuse = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
81 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
82 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # infrastructure 11 3 3 0.273 0.273 6 2 2 0.333 0.333
84 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
86 barrier = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
87 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
88 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
89 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 man_made = * 7 1 1 0.143 0.143 3 1 1 0.333 0.333
91 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # religion 1 1 1 1.000 1.000 1 1 1 1.000 1.000
93 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 religion = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
99 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
110 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
112 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 # government 1 0 0 0.000 0.000 1 0 0 0.000 0.000
120 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
121 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 # tourism 9 9 9 1.000 1.000 3 2 2 0.667 0.667
133 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
134 historic = * 8 8 8 1.000 1.000 2 1 1 0.500 0.500
135 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 ruins = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
137 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # sport 2 2 2 1.000 1.000 2 2 2 1.000 1.000
141 leisure = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
142 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # amenity 5 4 4 0.800 0.800 5 4 4 0.800 0.800
147 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
153 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
173 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 amenity = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
177 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 # building 10 7 7 0.700 0.700 7 4 4 0.571 0.571
180 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = * 10 7 7 0.700 0.700 7 4 4 0.571 0.571
194 # other 216 216 216 1.000 1.000 1 1 1 1.000 1.000
195 # TOTAL 57306 57257 57281 0.999 1.000 40 19 20 0.475 0.500

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 30 0 3 0 0 0 0 0 0.000 0.909 0.000 0.091 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 21 0 3 0 0 0 0 0 0.000 0.875 0.000 0.125 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 2 968 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 2 921 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 2 950 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 20 0 9 0 0 0 0 0 0.000 0.690 0.000 0.310 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 20 0 8 0 0 0 0 0 0.000 0.714 0.000 0.286 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 # natural 0 57 0 1 0 0 0 0 0 0.000 0.983 0.000 0.017 0.000 0.000 0.000 0.000 0.000
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 51 0 1 0 0 0 0 0 0.000 0.981 0.000 0.019 0.000 0.000 0.000 0.000 0.000
38 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # infrastructure 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 # other 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
195 # TOTAL 2 968 0 13 0 0 0 0 0 0.002 0.985 0.000 0.013 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 33 33 33 1.000 1.000 4 3 3 0.750 0.750
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 24 24 24 1.000 1.000 3 2 2 0.667 0.667
11 place = isolated_dwelling 6 6 6 1.000 1.000 2 2 2 1.000 1.000
12 boundary = administrative 4 4 4 1.000 1.000 3 2 2 0.667 0.667
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 4 4 4 1.000 1.000 3 2 2 0.667 0.667
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 970 970 970 1.000 1.000 14 14 14 1.000 1.000
20 place = locality 923 923 923 1.000 1.000 14 14 14 1.000 1.000
21 abandoned:place = * 952 952 952 1.000 1.000 14 14 14 1.000 1.000
22 # suburb 29 29 29 1.000 1.000 6 4 4 0.667 0.667
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 28 28 28 1.000 1.000 6 4 4 0.667 0.667
31 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
32 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 # natural 58 58 58 1.000 1.000 4 3 3 0.750 0.750
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 6 6 6 1.000 1.000 2 2 2 1.000 1.000
37 boundary = * 52 52 52 1.000 1.000 4 3 3 0.750 0.750
38 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # infrastructure 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 # other 1 1 1 1.000 1.000 1 1 1 1.000 1.000
195 # TOTAL 983 983 983 1.000 1.000 19 15 15 0.789 0.789

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 391 2491 2 0 58 0 0 0 0 0.133 0.847 0.001 0.000 0.020 0.000 0.000 0.000 0.000
16 place = allotments 267 1562 0 0 2 0 0 0 0 0.146 0.853 0.000 0.000 0.001 0.000 0.000 0.000 0.000
17 landuse = allotments 361 2345 2 0 56 0 0 0 0 0.131 0.848 0.001 0.000 0.020 0.000 0.000 0.000 0.000
18 allotments = * 4 33 0 0 0 0 0 0 0 0.108 0.892 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 15 0 1 0 0 0 0 138 0.000 0.097 0.000 0.006 0.000 0.000 0.000 0.000 0.896
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 0 0 1 0 0 0 0 131 0.000 0.000 0.000 0.008 0.000 0.000 0.000 0.000 0.992
33 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 0 0 0 5 0 0 0 0 2 0.000 0.000 0.000 0.714 0.000 0.000 0.000 0.000 0.286
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 # public_transport 0 0 0 4 0 0 0 0 9 0.000 0.000 0.000 0.308 0.000 0.000 0.000 0.000 0.692
67 highway = bus_stop 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
68 type = route 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 3 0 0 0 0 7 0.000 0.000 0.000 0.300 0.000 0.000 0.000 0.000 0.700
75 route = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 # industrial 0 0 0 6 0 0 0 0 43 0.000 0.000 0.000 0.122 0.000 0.000 0.000 0.000 0.878
80 landuse = industrial 0 0 0 5 0 0 0 0 34 0.000 0.000 0.000 0.128 0.000 0.000 0.000 0.000 0.872
81 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
82 industrial = * 0 0 0 2 0 0 0 0 10 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
83 # infrastructure 16 17 0 76 1 1 0 0 253 0.044 0.047 0.000 0.209 0.003 0.003 0.000 0.000 0.695
84 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 barrier = * 8 17 0 4 1 0 0 0 53 0.096 0.205 0.000 0.048 0.012 0.000 0.000 0.000 0.639
87 power = * 0 0 0 2 0 0 0 0 196 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.000 0.990
88 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 man_made = * 8 0 0 71 0 1 0 0 4 0.095 0.000 0.000 0.845 0.000 0.012 0.000 0.000 0.048
91 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # religion 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 religion = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 # education 1 0 0 12 2 0 1 3 129 0.007 0.000 0.000 0.081 0.014 0.000 0.007 0.020 0.872
100 landuse = education 0 0 0 5 0 0 1 2 25 0.000 0.000 0.000 0.152 0.000 0.000 0.030 0.061 0.758
101 amenity = university 0 0 0 4 0 0 1 2 14 0.000 0.000 0.000 0.190 0.000 0.000 0.048 0.095 0.667
102 amenity = college 0 0 0 3 1 0 0 1 37 0.000 0.000 0.000 0.071 0.024 0.000 0.000 0.024 0.881
103 amenity = school 1 0 0 3 1 0 0 0 55 0.017 0.000 0.000 0.050 0.017 0.000 0.000 0.000 0.917
104 amenity = kindergarten 0 0 0 1 0 0 0 0 14 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.000 0.933
105 building = university 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
106 building = college 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = school 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
108 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # healthcare 0 0 0 1 0 0 0 0 62 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
110 amenity = hospital 0 0 0 1 0 0 0 0 45 0.000 0.000 0.000 0.022 0.000 0.000 0.000 0.000 0.978
111 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = doctors 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 building = hospital 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 emergency = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 healthcare = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
119 # government 0 1 0 3 1 2 1 0 92 0.000 0.010 0.000 0.030 0.010 0.020 0.010 0.000 0.920
120 amenity = post_office 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
121 amenity = police 0 0 0 0 0 1 0 0 14 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.000 0.933
122 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 amenity = theatre 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 office = government 0 0 0 2 1 1 1 0 34 0.000 0.000 0.000 0.051 0.026 0.026 0.026 0.000 0.872
126 landuse = military 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 government = * 0 0 0 2 1 1 0 0 27 0.000 0.000 0.000 0.065 0.032 0.032 0.000 0.000 0.871
128 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 # bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 # tourism 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # sport 0 1 0 1 0 0 1 0 13 0.000 0.062 0.000 0.062 0.000 0.000 0.062 0.000 0.812
141 leisure = * 0 1 0 1 0 0 1 0 12 0.000 0.067 0.000 0.067 0.000 0.000 0.067 0.000 0.800
142 sport = * 0 0 0 1 0 0 1 0 6 0.000 0.000 0.000 0.125 0.000 0.000 0.125 0.000 0.750
143 resort = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 # office 0 0 0 2 0 0 0 0 22 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.000 0.917
145 office = * 0 0 0 2 0 0 0 0 22 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.000 0.917
146 # amenity 1 0 0 6 3 1 1 0 48 0.017 0.000 0.000 0.100 0.050 0.017 0.017 0.000 0.800
147 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = fast_food 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
150 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
173 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 amenity = * 0 0 0 6 2 1 1 0 33 0.000 0.000 0.000 0.140 0.047 0.023 0.023 0.000 0.767
177 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 # building 1 0 0 1 1 1 2 0 84 0.011 0.000 0.000 0.011 0.011 0.011 0.022 0.000 0.933
180 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 building = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 building = public 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 building = office 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = * 1 0 0 1 1 1 2 0 69 0.013 0.000 0.000 0.013 0.013 0.013 0.027 0.000 0.920
194 # other 0 0 0 0 2 0 0 0 2 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
195 # TOTAL 401 2493 2 112 66 4 4 3 759 0.104 0.649 0.001 0.029 0.017 0.001 0.001 0.001 0.197

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2942 2884 2940 0.980 0.999 1970 1916 1992 0.973 1.011
16 place = allotments 1831 1829 1831 0.999 1.000 1294 1292 1322 0.998 1.022
17 landuse = allotments 2764 2708 2762 0.980 0.999 1917 1865 1943 0.973 1.014
18 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 154 16 16 0.104 0.104 149 13 13 0.087 0.087
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
29 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 15 15 15 1.000 1.000 12 12 12 1.000 1.000
32 landuse = * 132 1 1 0.008 0.008 130 1 1 0.008 0.008
33 # natural 3 1 1 0.333 0.333 3 1 1 0.333 0.333
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
38 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
39 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
40 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 7 5 5 0.714 0.714 2 1 1 0.500 0.500
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 2 0 0 0.000 0.000 1 0 0 0.000 0.000
56 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 # public_transport 13 4 4 0.308 0.308 8 2 2 0.250 0.250
67 highway = bus_stop 9 1 1 0.111 0.111 6 1 1 0.167 0.167
68 type = route 1 1 1 1.000 1.000 1 1 1 1.000 1.000
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 10 3 3 0.300 0.300 5 1 1 0.200 0.200
75 route = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 aeroway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
79 # industrial 49 6 6 0.122 0.122 48 6 6 0.125 0.125
80 landuse = industrial 39 5 5 0.128 0.128 39 5 5 0.128 0.128
81 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
82 industrial = * 12 2 2 0.167 0.167 12 2 2 0.167 0.167
83 # infrastructure 364 110 111 0.302 0.305 321 109 110 0.340 0.343
84 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
85 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 barrier = * 83 29 30 0.349 0.361 79 28 29 0.354 0.367
87 power = * 198 2 2 0.010 0.010 159 2 2 0.013 0.013
88 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
89 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 man_made = * 84 80 80 0.952 0.952 84 80 80 0.952 0.952
91 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # religion 1 0 0 0.000 0.000 1 0 0 0.000 0.000
93 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
96 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 religion = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
99 # education 148 14 18 0.095 0.122 131 14 18 0.107 0.137
100 landuse = education 33 6 7 0.182 0.212 31 6 7 0.194 0.226
101 amenity = university 21 5 6 0.238 0.286 21 5 6 0.238 0.286
102 amenity = college 42 3 5 0.071 0.119 36 3 5 0.083 0.139
103 amenity = school 60 4 5 0.067 0.083 50 4 5 0.080 0.100
104 amenity = kindergarten 15 1 1 0.067 0.067 15 1 1 0.067 0.067
105 building = university 1 1 1 1.000 1.000 1 1 1 1.000 1.000
106 building = college 2 0 0 0.000 0.000 2 0 0 0.000 0.000
107 building = school 9 1 1 0.111 0.111 9 1 1 0.111 0.111
108 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # healthcare 63 1 1 0.016 0.016 60 1 1 0.017 0.017
110 amenity = hospital 46 1 1 0.022 0.022 45 1 1 0.022 0.022
111 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
113 amenity = doctors 4 0 0 0.000 0.000 2 0 0 0.000 0.000
114 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
115 building = hospital 3 0 0 0.000 0.000 3 0 0 0.000 0.000
116 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 emergency = * 33 0 0 0.000 0.000 32 0 0 0.000 0.000
118 healthcare = * 33 1 1 0.030 0.030 32 1 1 0.031 0.031
119 # government 100 7 7 0.070 0.070 99 7 6 0.071 0.061
120 amenity = post_office 37 1 1 0.027 0.027 37 1 1 0.027 0.027
121 amenity = police 15 1 1 0.067 0.067 15 1 1 0.067 0.067
122 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
123 amenity = theatre 1 1 1 1.000 1.000 1 1 1 1.000 1.000
124 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 office = government 39 4 4 0.103 0.103 38 4 3 0.105 0.079
126 landuse = military 5 0 0 0.000 0.000 5 0 0 0.000 0.000
127 government = * 31 3 4 0.097 0.129 30 3 3 0.100 0.100
128 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
129 # bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
130 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
132 # tourism 1 0 0 0.000 0.000 1 0 0 0.000 0.000
133 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
134 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # sport 16 3 2 0.188 0.125 16 3 2 0.188 0.125
141 leisure = * 15 3 2 0.200 0.133 15 3 2 0.200 0.133
142 sport = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
143 resort = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
144 # office 24 2 2 0.083 0.083 22 2 2 0.091 0.091
145 office = * 24 2 2 0.083 0.083 22 2 2 0.091 0.091
146 # amenity 60 9 11 0.150 0.183 57 9 11 0.158 0.193
147 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
148 amenity = fast_food 1 0 0 0.000 0.000 1 0 0 0.000 0.000
149 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
150 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
151 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
155 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
159 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
163 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
173 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
175 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 amenity = * 43 8 9 0.186 0.209 42 8 9 0.190 0.214
177 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
178 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 # building 90 5 4 0.056 0.044 88 5 4 0.057 0.045
180 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
181 building = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
182 building = public 6 0 0 0.000 0.000 6 0 0 0.000 0.000
183 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 building = office 3 0 0 0.000 0.000 3 0 0 0.000 0.000
186 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = * 75 5 4 0.067 0.053 73 5 4 0.068 0.055
194 # other 4 0 2 0.000 0.500 4 0 2 0.000 0.500
195 # TOTAL 3844 3016 3079 0.785 0.801 2788 2041 2122 0.732 0.761

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 9 0 1 0 0 32 0.000 0.000 0.000 0.214 0.000 0.024 0.000 0.000 0.762
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 6 0 0 0 0 6 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
10 place = hamlet 0 0 0 2 0 0 0 0 15 0.000 0.000 0.000 0.118 0.000 0.000 0.000 0.000 0.882
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 5 0 1 0 0 16 0.000 0.000 0.000 0.227 0.000 0.045 0.000 0.000 0.727
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 5 0 0 0 0 16 0.000 0.000 0.000 0.238 0.000 0.000 0.000 0.000 0.762
15 # allotments 0 2881 2 0 57 1 0 1 0 0.000 0.979 0.001 0.000 0.019 0.000 0.000 0.000 0.000
16 place = allotments 0 1829 0 0 2 0 0 0 0 0.000 0.999 0.000 0.000 0.001 0.000 0.000 0.000 0.000
17 landuse = allotments 0 2705 2 0 55 1 0 1 0 0.000 0.979 0.001 0.000 0.020 0.000 0.000 0.000 0.000
18 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 16 1 6 0 1 0 0 60 0.000 0.190 0.012 0.071 0.000 0.012 0.000 0.000 0.714
23 landuse = cemetery 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = commercial 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
29 landuse = retail 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 1 0 0 5 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.833
31 residential = * 0 15 0 0 0 0 0 0 2 0.000 0.882 0.000 0.000 0.000 0.000 0.000 0.000 0.118
32 landuse = * 0 0 1 6 0 0 0 0 35 0.000 0.000 0.024 0.143 0.000 0.000 0.000 0.000 0.833
33 # natural 0 1 0 2 0 0 2 0 18 0.000 0.043 0.000 0.087 0.000 0.000 0.087 0.000 0.783
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 0 0 2 0 0 2 0 15 0.000 0.000 0.000 0.105 0.000 0.000 0.105 0.000 0.789
38 natural = * 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
39 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 # water 0 5 0 1 0 0 0 0 2 0.000 0.625 0.000 0.125 0.000 0.000 0.000 0.000 0.250
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
49 tunnel = * 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 105 21804 2 39 0 15 71 0 12 0.005 0.989 0.000 0.002 0.000 0.001 0.003 0.000 0.001
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 194 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 2 2086 0 0 0 0 7 0 0 0.001 0.996 0.000 0.000 0.000 0.000 0.003 0.000 0.000
56 highway = secondary 6 1419 0 0 0 0 24 0 0 0.004 0.979 0.000 0.000 0.000 0.000 0.017 0.000 0.000
57 highway = tertiary 88 16920 2 31 0 15 34 0 12 0.005 0.989 0.000 0.002 0.000 0.001 0.002 0.000 0.001
58 highway = unclassified 3 504 0 3 0 0 4 0 0 0.006 0.981 0.000 0.006 0.000 0.000 0.008 0.000 0.000
59 highway = residential 3 400 0 0 0 0 0 0 0 0.007 0.993 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 47 0 1 0 0 0 0 0 0.000 0.979 0.000 0.021 0.000 0.000 0.000 0.000 0.000
61 highway = track 3 86 0 1 0 0 2 0 0 0.033 0.935 0.000 0.011 0.000 0.000 0.022 0.000 0.000
62 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 148 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 9 1607 0 3 0 1 3 0 0 0.006 0.990 0.000 0.002 0.000 0.001 0.002 0.000 0.000
66 # public_transport 2 6 0 0 0 0 0 0 16 0.083 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.667
67 highway = bus_stop 2 3 0 0 0 0 0 0 0 0.400 0.600 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = route 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 2 3 0 0 0 0 0 0 3 0.250 0.375 0.000 0.000 0.000 0.000 0.000 0.000 0.375
75 route = * 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 aeroway = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 # industrial 0 2 0 7 0 0 2 0 142 0.000 0.013 0.000 0.046 0.000 0.000 0.013 0.000 0.928
80 landuse = industrial 0 1 0 6 0 0 2 0 129 0.000 0.007 0.000 0.043 0.000 0.000 0.014 0.000 0.935
81 building = industrial 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
82 industrial = * 0 0 0 2 0 0 1 0 12 0.000 0.000 0.000 0.133 0.000 0.000 0.067 0.000 0.800
83 # infrastructure 17 219 1 19 1 2 2 0 548 0.021 0.271 0.001 0.023 0.001 0.002 0.002 0.000 0.677
84 amenity = fuel 15 0 0 0 0 0 0 0 129 0.104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.896
85 building = service 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 barrier = * 0 28 0 11 1 0 1 0 331 0.000 0.075 0.000 0.030 0.003 0.000 0.003 0.000 0.890
87 power = * 0 0 1 2 0 0 0 0 107 0.000 0.000 0.009 0.018 0.000 0.000 0.000 0.000 0.973
88 substation = * 0 0 1 2 0 0 0 0 65 0.000 0.000 0.015 0.029 0.000 0.000 0.000 0.000 0.956
89 pipeline = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 man_made = * 0 2 0 1 0 0 1 0 32 0.000 0.056 0.000 0.028 0.000 0.000 0.028 0.000 0.889
91 embankment = * 2 189 0 6 0 2 0 0 3 0.010 0.936 0.000 0.030 0.000 0.010 0.000 0.000 0.015
92 # religion 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
93 amenity = place_of_worship 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 0 0 1 0 0 0 0 5 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
96 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 religion = * 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
99 # education 0 8 1 21 3 1 4 3 718 0.000 0.011 0.001 0.028 0.004 0.001 0.005 0.004 0.946
100 landuse = education 0 0 0 1 0 0 0 0 39 0.000 0.000 0.000 0.025 0.000 0.000 0.000 0.000 0.975
101 amenity = university 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 amenity = college 0 1 0 4 0 0 0 0 61 0.000 0.015 0.000 0.061 0.000 0.000 0.000 0.000 0.924
103 amenity = school 0 6 1 10 2 0 1 0 389 0.000 0.015 0.002 0.024 0.005 0.000 0.002 0.000 0.951
104 amenity = kindergarten 0 0 0 5 1 0 2 0 198 0.000 0.000 0.000 0.024 0.005 0.000 0.010 0.000 0.961
105 building = university 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
106 building = college 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
107 building = school 0 0 0 1 0 1 0 2 31 0.000 0.000 0.000 0.029 0.000 0.029 0.000 0.057 0.886
108 building = kindergarten 0 0 0 0 0 0 1 1 24 0.000 0.000 0.000 0.000 0.000 0.000 0.038 0.038 0.923
109 # healthcare 0 2 1 4 2 0 0 0 241 0.000 0.008 0.004 0.016 0.008 0.000 0.000 0.000 0.964
110 amenity = hospital 0 0 0 2 1 0 0 0 58 0.000 0.000 0.000 0.033 0.016 0.000 0.000 0.000 0.951
111 amenity = pharmacy 0 0 0 0 0 0 0 0 108 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 amenity = clinic 0 0 1 1 1 0 0 0 43 0.000 0.000 0.022 0.022 0.022 0.000 0.000 0.000 0.935
113 amenity = doctors 0 2 0 1 0 0 0 0 15 0.000 0.111 0.000 0.056 0.000 0.000 0.000 0.000 0.833
114 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 building = hospital 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 building = clinic 0 0 1 0 0 0 0 0 8 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.000 0.889
117 emergency = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
118 healthcare = * 0 2 1 3 1 0 0 0 75 0.000 0.024 0.012 0.037 0.012 0.000 0.000 0.000 0.915
119 # government 0 1 0 48 0 0 2 1 175 0.000 0.004 0.000 0.211 0.000 0.000 0.009 0.004 0.771
120 amenity = post_office 0 0 0 40 0 0 0 0 62 0.000 0.000 0.000 0.392 0.000 0.000 0.000 0.000 0.608
121 amenity = police 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
122 amenity = library 0 0 0 3 0 0 0 0 7 0.000 0.000 0.000 0.300 0.000 0.000 0.000 0.000 0.700
123 amenity = theatre 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
124 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 office = government 0 0 0 4 0 0 0 1 74 0.000 0.000 0.000 0.051 0.000 0.000 0.000 0.013 0.937
126 landuse = military 0 0 0 0 0 0 2 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
127 government = * 0 0 0 3 0 0 0 1 46 0.000 0.000 0.000 0.060 0.000 0.000 0.000 0.020 0.920
128 military = * 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
129 # bank 0 0 0 9 0 0 0 0 47 0.000 0.000 0.000 0.161 0.000 0.000 0.000 0.000 0.839
130 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = bank 0 0 0 9 0 0 0 0 38 0.000 0.000 0.000 0.191 0.000 0.000 0.000 0.000 0.809
132 # tourism 0 9 0 2 2 0 0 0 35 0.000 0.188 0.000 0.042 0.042 0.000 0.000 0.000 0.729
133 tourism = * 0 0 0 2 2 0 0 0 30 0.000 0.000 0.000 0.059 0.059 0.000 0.000 0.000 0.882
134 historic = * 0 9 0 0 1 0 0 0 6 0.000 0.562 0.000 0.000 0.062 0.000 0.000 0.000 0.375
135 memorial = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 artwork_type = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 # sport 0 0 1 5 0 0 1 0 57 0.000 0.000 0.016 0.078 0.000 0.000 0.016 0.000 0.891
141 leisure = * 0 0 1 5 0 0 1 0 54 0.000 0.000 0.016 0.082 0.000 0.000 0.016 0.000 0.885
142 sport = * 0 0 0 2 0 0 0 0 13 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.000 0.867
143 resort = * 0 0 1 1 0 0 0 0 5 0.000 0.000 0.143 0.143 0.000 0.000 0.000 0.000 0.714
144 # office 0 3 1 3 0 1 0 0 112 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.933
145 office = * 0 3 1 3 0 1 0 0 112 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.933
146 # amenity 15 11 0 10 1 0 0 3 324 0.041 0.030 0.000 0.027 0.003 0.000 0.000 0.008 0.890
147 amenity = cafe 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = fast_food 0 2 0 0 0 0 0 0 1 0.000 0.667 0.000 0.000 0.000 0.000 0.000 0.000 0.333
149 amenity = community_centre 0 0 0 2 0 0 0 0 17 0.000 0.000 0.000 0.105 0.000 0.000 0.000 0.000 0.895
150 amenity = restaurant 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = bar 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 shop = convenience 5 0 0 0 0 0 0 0 81 0.058 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.942
153 shop = clothes 0 0 0 0 0 0 0 1 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.800
154 shop = car_repair 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
156 shop = chemist 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
157 shop = supermarket 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 shop = hardware 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 shop = kiosk 5 0 0 0 0 0 0 0 1 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167
162 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = mall 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
173 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 amenity = * 0 3 0 4 0 0 0 0 106 0.000 0.027 0.000 0.035 0.000 0.000 0.000 0.000 0.938
177 shop = * 5 3 0 1 0 0 0 2 42 0.094 0.057 0.000 0.019 0.000 0.000 0.000 0.038 0.792
178 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 # building 3 0 1 18 2 1 0 0 368 0.008 0.000 0.003 0.046 0.005 0.003 0.000 0.000 0.936
180 building = retail 2 0 0 1 0 0 0 0 34 0.054 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.919
181 building = commercial 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 building = public 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 building = dormitory 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 building = office 0 0 0 2 0 1 0 0 11 0.000 0.000 0.000 0.143 0.000 0.071 0.000 0.000 0.786
186 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = apartments 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = kiosk 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 building = * 1 0 1 15 2 0 0 0 264 0.004 0.000 0.004 0.053 0.007 0.000 0.000 0.000 0.933
194 # other 0 0 0 0 2 0 1 0 24 0.000 0.000 0.000 0.000 0.074 0.000 0.037 0.000 0.889
195 # TOTAL 122 24716 9 163 67 20 81 8 2206 0.004 0.902 0.000 0.006 0.002 0.001 0.003 0.000 0.081

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 42 10 10 0.238 0.238 24 7 7 0.292 0.292
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 12 6 6 0.500 0.500 7 4 4 0.571 0.571
10 place = hamlet 17 2 2 0.118 0.118 9 1 1 0.111 0.111
11 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
12 boundary = administrative 22 6 6 0.273 0.273 22 6 6 0.273 0.273
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 21 5 5 0.238 0.238 21 5 5 0.238 0.238
15 # allotments 2942 2884 2940 0.980 0.999 1974 1919 1995 0.972 1.011
16 place = allotments 1831 1829 1831 0.999 1.000 1296 1294 1324 0.998 1.022
17 landuse = allotments 2764 2708 2762 0.980 0.999 1921 1868 1946 0.972 1.013
18 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 84 24 23 0.286 0.274 78 21 20 0.269 0.256
23 landuse = cemetery 3 0 0 0.000 0.000 3 0 0 0.000 0.000
24 landuse = commercial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 9 0 0 0.000 0.000 7 0 0 0.000 0.000
28 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
29 landuse = retail 6 0 0 0.000 0.000 6 0 0 0.000 0.000
30 place = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
31 residential = * 17 15 15 0.882 0.882 14 12 12 0.857 0.857
32 landuse = * 42 7 6 0.167 0.143 42 7 6 0.167 0.143
33 # natural 23 5 3 0.217 0.130 23 5 3 0.217 0.130
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 boundary = * 19 4 2 0.211 0.105 19 4 2 0.211 0.105
38 natural = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
39 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 # water 8 6 6 0.750 0.750 8 6 6 0.750 0.750
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 2 1 1 0.500 0.500 2 1 1 0.500 0.500
49 tunnel = * 5 5 5 1.000 1.000 5 5 5 1.000 1.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 22048 22036 21963 0.999 0.996 4815 4805 4771 0.998 0.991
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 194 194 194 1.000 1.000 6 6 6 1.000 1.000
55 highway = primary 2095 2095 2088 1.000 0.997 76 76 75 1.000 0.987
56 highway = secondary 1449 1449 1425 1.000 0.983 159 158 153 0.994 0.962
57 highway = tertiary 17102 17090 17054 0.999 0.997 4412 4405 4378 0.998 0.992
58 highway = unclassified 514 514 510 1.000 0.992 289 288 286 0.997 0.990
59 highway = residential 403 403 403 1.000 1.000 285 285 285 1.000 1.000
60 highway = service 48 48 48 1.000 1.000 36 36 36 1.000 1.000
61 highway = track 92 92 90 1.000 0.978 74 74 73 1.000 0.986
62 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 148 148 148 1.000 1.000 67 67 67 1.000 1.000
65 bridge = * 1623 1623 1620 1.000 0.998 1049 1048 1044 0.999 0.995
66 # public_transport 24 8 8 0.333 0.333 20 6 6 0.300 0.300
67 highway = bus_stop 5 5 5 1.000 1.000 3 3 3 1.000 1.000
68 type = route 12 3 3 0.250 0.250 12 3 3 0.250 0.250
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 8 5 5 0.625 0.625 4 3 3 0.750 0.750
75 route = * 12 3 3 0.250 0.250 12 3 3 0.250 0.250
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
78 aeroway = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
79 # industrial 153 11 9 0.072 0.059 149 11 9 0.074 0.060
80 landuse = industrial 138 9 7 0.065 0.051 135 9 7 0.067 0.052
81 building = industrial 15 2 2 0.133 0.133 15 2 2 0.133 0.133
82 industrial = * 15 3 2 0.200 0.133 14 3 2 0.214 0.143
83 # infrastructure 809 260 258 0.321 0.319 622 118 116 0.190 0.186
84 amenity = fuel 144 15 15 0.104 0.104 111 15 15 0.135 0.135
85 building = service 4 0 0 0.000 0.000 4 0 0 0.000 0.000
86 barrier = * 372 40 40 0.108 0.108 369 39 39 0.106 0.106
87 power = * 110 3 2 0.027 0.018 102 3 2 0.029 0.020
88 substation = * 68 3 2 0.044 0.029 68 3 2 0.044 0.029
89 pipeline = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
90 man_made = * 36 4 3 0.111 0.083 35 4 3 0.114 0.086
91 embankment = * 202 199 199 0.985 0.985 60 58 58 0.967 0.967
92 # religion 10 1 1 0.100 0.100 10 1 1 0.100 0.100
93 amenity = place_of_worship 8 1 1 0.125 0.125 8 1 1 0.125 0.125
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 6 1 1 0.167 0.167 6 1 1 0.167 0.167
96 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 religion = * 10 1 1 0.100 0.100 10 1 1 0.100 0.100
99 # education 759 35 36 0.046 0.047 754 35 36 0.046 0.048
100 landuse = education 40 1 1 0.025 0.025 39 1 1 0.026 0.026
101 amenity = university 14 0 0 0.000 0.000 14 0 0 0.000 0.000
102 amenity = college 66 5 5 0.076 0.076 62 5 5 0.081 0.081
103 amenity = school 409 18 18 0.044 0.044 409 18 18 0.044 0.044
104 amenity = kindergarten 206 7 6 0.034 0.029 205 7 6 0.034 0.029
105 building = university 2 1 1 0.500 0.500 2 1 1 0.500 0.500
106 building = college 8 1 1 0.125 0.125 8 1 1 0.125 0.125
107 building = school 35 2 4 0.057 0.114 35 2 4 0.057 0.114
108 building = kindergarten 26 1 1 0.038 0.038 26 1 1 0.038 0.038
109 # healthcare 250 7 8 0.028 0.032 239 6 7 0.025 0.029
110 amenity = hospital 61 2 3 0.033 0.049 61 2 3 0.033 0.049
111 amenity = pharmacy 108 0 0 0.000 0.000 101 0 0 0.000 0.000
112 amenity = clinic 46 2 2 0.043 0.043 44 2 2 0.045 0.045
113 amenity = doctors 18 3 3 0.167 0.167 17 2 2 0.118 0.118
114 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
115 building = hospital 4 0 0 0.000 0.000 4 0 0 0.000 0.000
116 building = clinic 9 1 0 0.111 0.000 9 1 0 0.111 0.000
117 emergency = * 36 1 1 0.028 0.028 36 1 1 0.028 0.028
118 healthcare = * 82 6 6 0.073 0.073 80 5 5 0.062 0.062
119 # government 227 51 50 0.225 0.220 217 42 41 0.194 0.189
120 amenity = post_office 102 40 40 0.392 0.392 93 31 31 0.333 0.333
121 amenity = police 25 1 1 0.040 0.040 24 1 1 0.042 0.042
122 amenity = library 10 3 3 0.300 0.300 10 3 3 0.300 0.300
123 amenity = theatre 5 1 1 0.200 0.200 5 1 1 0.200 0.200
124 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 office = government 79 4 5 0.051 0.063 79 4 5 0.051 0.063
126 landuse = military 6 2 0 0.333 0.000 6 2 0 0.333 0.000
127 government = * 50 3 4 0.060 0.080 50 3 4 0.060 0.080
128 military = * 4 1 0 0.250 0.000 4 1 0 0.250 0.000
129 # bank 56 9 9 0.161 0.161 56 9 9 0.161 0.161
130 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
131 amenity = bank 47 9 9 0.191 0.191 47 9 9 0.191 0.191
132 # tourism 48 11 13 0.229 0.271 40 3 5 0.075 0.125
133 tourism = * 34 2 4 0.059 0.118 34 2 4 0.059 0.118
134 historic = * 16 9 10 0.562 0.625 8 1 2 0.125 0.250
135 memorial = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
136 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
138 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 artwork_type = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
140 # sport 64 7 5 0.109 0.078 64 7 5 0.109 0.078
141 leisure = * 61 7 5 0.115 0.082 61 7 5 0.115 0.082
142 sport = * 15 2 2 0.133 0.133 15 2 2 0.133 0.133
143 resort = * 7 2 1 0.286 0.143 7 2 1 0.286 0.143
144 # office 120 8 7 0.067 0.058 116 8 7 0.069 0.060
145 office = * 120 8 7 0.067 0.058 116 8 7 0.069 0.060
146 # amenity 364 36 40 0.099 0.110 343 36 38 0.105 0.111
147 amenity = cafe 18 0 0 0.000 0.000 17 0 0 0.000 0.000
148 amenity = fast_food 3 2 2 0.667 0.667 3 2 2 0.667 0.667
149 amenity = community_centre 19 2 2 0.105 0.105 19 2 2 0.105 0.105
150 amenity = restaurant 6 0 0 0.000 0.000 6 0 0 0.000 0.000
151 amenity = bar 6 0 0 0.000 0.000 6 0 0 0.000 0.000
152 shop = convenience 86 5 5 0.058 0.058 79 5 5 0.063 0.063
153 shop = clothes 5 0 1 0.000 0.200 5 0 1 0.000 0.200
154 shop = car_repair 1 1 1 1.000 1.000 1 1 1 1.000 1.000
155 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
156 shop = chemist 2 2 2 1.000 1.000 2 2 2 1.000 1.000
157 shop = supermarket 3 0 0 0.000 0.000 3 0 0 0.000 0.000
158 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
159 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
160 shop = hardware 3 0 0 0.000 0.000 3 0 0 0.000 0.000
161 shop = kiosk 6 5 5 0.833 0.833 6 5 5 0.833 0.833
162 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
163 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
164 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
166 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
167 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
169 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
171 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
172 shop = mall 2 0 1 0.000 0.500 2 0 1 0.000 0.500
173 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
174 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
176 amenity = * 113 7 7 0.062 0.062 113 7 7 0.062 0.062
177 shop = * 53 9 11 0.170 0.208 46 9 10 0.196 0.217
178 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
179 # building 393 23 24 0.059 0.061 390 22 23 0.056 0.059
180 building = retail 37 3 3 0.081 0.081 36 3 3 0.083 0.083
181 building = commercial 14 0 0 0.000 0.000 14 0 0 0.000 0.000
182 building = public 13 0 0 0.000 0.000 13 0 0 0.000 0.000
183 building = dormitory 13 0 0 0.000 0.000 13 0 0 0.000 0.000
184 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 building = office 14 3 3 0.214 0.214 14 3 3 0.214 0.214
186 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 building = apartments 1 0 0 0.000 0.000 1 0 0 0.000 0.000
188 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = kiosk 18 0 0 0.000 0.000 18 0 0 0.000 0.000
193 building = * 283 17 18 0.060 0.064 282 16 17 0.057 0.060
194 # other 27 1 2 0.037 0.074 27 1 2 0.037 0.074
195 # TOTAL 27392 25111 25096 0.917 0.916 9069 6898 6938 0.761 0.765

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 2942 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 1831 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 2764 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 # natural 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # infrastructure 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 barrier = * 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 # TOTAL 0 2942 0 1 0 0 0 0 2 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.001

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2942 2942 2942 1.000 1.000 5 5 5 1.000 1.000
16 place = allotments 1831 1831 1831 1.000 1.000 4 4 4 1.000 1.000
17 landuse = allotments 2764 2764 2764 1.000 1.000 5 5 5 1.000 1.000
18 allotments = * 37 37 37 1.000 1.000 1 1 1 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 15 15 15 1.000 1.000 1 1 1 1.000 1.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 15 15 15 1.000 1.000 1 1 1 1.000 1.000
32 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 # natural 1 1 1 1.000 1.000 1 1 1 1.000 1.000
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
39 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # infrastructure 24 24 24 1.000 1.000 1 1 1 1.000 1.000
84 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 barrier = * 24 24 24 1.000 1.000 1 1 1 1.000 1.000
87 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
195 # TOTAL 2945 2943 2943 0.999 0.999 6 5 5 0.833 0.833

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
67 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = route 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 landuse = industrial 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 industrial = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # infrastructure 0 0 0 0 0 0 0 0 4181 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = service 0 0 0 0 0 0 0 0 761 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 barrier = * 0 0 0 0 0 0 0 0 399 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 power = * 0 0 0 0 0 0 0 0 3941 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 substation = * 0 0 0 0 0 0 0 0 1079 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 pipeline = * 0 0 0 0 0 0 0 0 88 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 man_made = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # education 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 office = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 # building 0 0 0 0 0 0 0 0 49 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = * 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 # TOTAL 0 0 0 0 0 0 0 0 4193 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
67 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = route 1 0 0 0.000 0.000 1 0 0 0.000 0.000
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # industrial 67 0 0 0.000 0.000 5 0 0 0.000 0.000
80 landuse = industrial 63 0 0 0.000 0.000 4 0 0 0.000 0.000
81 building = industrial 3 0 0 0.000 0.000 2 0 0 0.000 0.000
82 industrial = * 9 0 0 0.000 0.000 3 0 0 0.000 0.000
83 # infrastructure 4181 0 0 0.000 0.000 37 0 0 0.000 0.000
84 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = service 761 0 0 0.000 0.000 22 0 0 0.000 0.000
86 barrier = * 399 0 0 0.000 0.000 6 0 0 0.000 0.000
87 power = * 3941 0 0 0.000 0.000 30 0 0 0.000 0.000
88 substation = * 1079 0 0 0.000 0.000 24 0 0 0.000 0.000
89 pipeline = * 88 0 0 0.000 0.000 5 0 0 0.000 0.000
90 man_made = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
91 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # education 1 0 0 0.000 0.000 1 0 0 0.000 0.000
100 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
104 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
110 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
118 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
145 office = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
146 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 # building 49 0 0 0.000 0.000 10 0 0 0.000 0.000
180 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
184 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = * 48 0 0 0.000 0.000 9 0 0 0.000 0.000
194 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
195 # TOTAL 4193 0 0 0.000 0.000 41 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 place = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 5 0 0 0 0 270 0.000 0.000 0.000 0.018 0.000 0.000 0.000 0.000 0.982
23 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = commercial 0 0 0 4 0 0 0 0 53 0.000 0.000 0.000 0.070 0.000 0.000 0.000 0.000 0.930
25 landuse = construction 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmland 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 79 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 1 0 0 0 0 19 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.000 0.950
30 place = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 residential = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 landuse = * 0 0 0 0 0 0 0 0 72 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 # natural 0 0 0 0 0 0 0 0 197 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 boundary = * 0 0 0 0 0 0 0 0 171 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 natural = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
39 ele = * 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 # water 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 water = * 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 # highway 0 0 0 0 0 0 0 0 350 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
65 bridge = * 0 0 0 0 0 0 0 0 243 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
66 # public_transport 0 0 0 1265 20 0 3 0 9782 0.000 0.000 0.000 0.114 0.002 0.000 0.000 0.000 0.884
67 highway = bus_stop 0 0 0 637 9 0 0 0 4174 0.000 0.000 0.000 0.132 0.002 0.000 0.000 0.000 0.866
68 type = route 0 0 0 0 0 0 3 0 956 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
69 type = route_master 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 type = disused:route 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 type = public_transport 0 0 0 0 0 0 0 0 531 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 building = train_station 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 building = transportation 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 public_transport = * 0 0 0 1265 20 0 0 0 7733 0.000 0.000 0.000 0.140 0.002 0.000 0.000 0.000 0.858
75 route = * 0 0 0 0 0 0 3 0 976 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
76 route_master = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 railway = * 0 0 0 0 0 0 0 0 1057 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 aeroway = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 # industrial 0 0 0 2 0 0 1 0 490 0.000 0.000 0.000 0.004 0.000 0.000 0.002 0.000 0.994
80 landuse = industrial 0 0 0 2 0 0 1 0 310 0.000 0.000 0.000 0.006 0.000 0.000 0.003 0.000 0.990
81 building = industrial 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 industrial = * 0 0 0 0 0 0 0 0 147 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # infrastructure 0 1 0 491 35 3 0 2 3769 0.000 0.000 0.000 0.114 0.008 0.001 0.000 0.000 0.876
84 amenity = fuel 0 0 0 5 0 0 0 1 1005 0.000 0.000 0.000 0.005 0.000 0.000 0.000 0.001 0.994
85 building = service 0 0 0 318 30 0 0 1 597 0.000 0.000 0.000 0.336 0.032 0.000 0.000 0.001 0.631
86 barrier = * 0 0 0 2 4 0 0 0 727 0.000 0.000 0.000 0.003 0.005 0.000 0.000 0.000 0.992
87 power = * 0 1 0 403 32 0 0 1 2007 0.000 0.000 0.000 0.165 0.013 0.000 0.000 0.000 0.821
88 substation = * 0 0 0 466 26 3 0 1 1257 0.000 0.000 0.000 0.266 0.015 0.002 0.000 0.001 0.717
89 pipeline = * 0 0 0 84 2 3 0 0 43 0.000 0.000 0.000 0.636 0.015 0.023 0.000 0.000 0.326
90 man_made = * 0 0 0 0 1 0 0 0 517 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.000 0.998
91 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 # religion 0 0 0 0 0 0 1 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.933
93 amenity = place_of_worship 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 religion = * 0 0 0 0 0 0 1 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.933
99 # education 0 1 0 0 0 0 0 0 172 0.000 0.006 0.000 0.000 0.000 0.000 0.000 0.000 0.994
100 landuse = education 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 amenity = university 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 amenity = college 0 1 0 0 0 0 0 0 19 0.000 0.050 0.000 0.000 0.000 0.000 0.000 0.000 0.950
103 amenity = school 0 0 0 0 0 0 0 0 41 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 amenity = kindergarten 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 building = university 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 building = college 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = school 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 # healthcare 0 0 0 1 1 2 0 0 2801 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
110 amenity = hospital 0 0 0 0 0 0 0 0 46 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 amenity = pharmacy 0 0 0 1 0 2 0 0 1614 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
112 amenity = clinic 0 0 0 0 1 0 0 0 78 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.987
113 amenity = doctors 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = dentist 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 building = hospital 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 building = clinic 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 emergency = * 0 0 0 0 0 0 0 0 943 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 healthcare = * 0 0 0 0 0 1 0 0 1046 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
119 # government 0 252 0 66 0 0 2 0 572 0.000 0.283 0.000 0.074 0.000 0.000 0.002 0.000 0.641
120 amenity = post_office 0 252 0 64 0 0 0 0 393 0.000 0.355 0.000 0.090 0.000 0.000 0.000 0.000 0.554
121 amenity = police 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 amenity = library 0 0 0 1 0 0 1 0 44 0.000 0.000 0.000 0.022 0.000 0.000 0.022 0.000 0.957
123 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 amenity = cinema 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 office = government 0 0 0 1 0 0 1 0 65 0.000 0.000 0.000 0.015 0.000 0.000 0.015 0.000 0.970
126 landuse = military 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 government = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
128 military = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 # bank 30 0 1 37 53 11 0 0 3455 0.008 0.000 0.000 0.010 0.015 0.003 0.000 0.000 0.963
130 amenity = atm 29 0 1 36 53 6 0 0 2381 0.012 0.000 0.000 0.014 0.021 0.002 0.000 0.000 0.950
131 amenity = bank 1 0 0 1 0 5 0 0 1074 0.001 0.000 0.000 0.001 0.000 0.005 0.000 0.000 0.994
132 # tourism 0 0 0 0 0 0 0 0 742 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 tourism = * 0 0 0 0 0 0 0 0 730 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 historic = * 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 information = * 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 attraction = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 artwork_type = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 # sport 0 0 0 0 0 0 0 0 245 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 leisure = * 0 0 0 0 0 0 0 0 234 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 sport = * 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 resort = * 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 # office 0 0 0 1 0 1 0 0 833 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
145 office = * 0 0 0 1 0 1 0 0 833 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
146 # amenity 10 50 0 221 88 5 56 0 12475 0.001 0.004 0.000 0.017 0.007 0.000 0.004 0.000 0.967
147 amenity = cafe 0 0 0 1 0 0 0 0 371 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
148 amenity = fast_food 0 0 0 0 0 0 0 0 303 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 amenity = restaurant 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = bar 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 shop = convenience 0 0 0 3 0 1 1 0 2878 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.998
153 shop = clothes 0 0 0 0 0 0 0 0 419 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 shop = car_repair 0 1 0 0 1 0 0 0 231 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.991
155 shop = hairdresser 0 0 0 0 0 0 0 0 133 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 shop = chemist 0 0 0 0 0 0 0 0 601 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 shop = supermarket 0 0 0 0 0 0 0 0 590 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 shop = car_parts 0 0 0 0 0 0 0 0 325 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 shop = furniture 0 0 0 0 0 0 0 0 82 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 shop = hardware 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 shop = kiosk 0 0 0 14 1 0 0 0 89 0.000 0.000 0.000 0.135 0.010 0.000 0.000 0.000 0.856
162 shop = doityourself 0 0 0 0 0 0 0 0 112 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 shop = pet 0 0 0 0 0 0 0 0 305 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = florist 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 shop = beauty 0 0 0 0 0 0 0 0 65 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 315 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = shoes 0 0 0 0 0 0 0 0 110 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = newsagent 0 0 0 8 0 0 4 0 85 0.000 0.000 0.000 0.082 0.000 0.000 0.041 0.000 0.876
169 shop = electronics 0 0 0 0 0 0 0 0 120 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 shop = alcohol 0 0 0 0 0 0 0 0 114 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = jewelry 0 0 0 0 0 0 0 0 280 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = mall 0 0 0 0 0 0 0 0 75 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = butcher 0 0 0 0 0 0 0 0 99 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 amenity = * 10 49 0 179 86 4 5 0 2229 0.004 0.019 0.000 0.070 0.034 0.002 0.002 0.000 0.870
177 shop = * 0 0 0 16 0 0 46 0 2246 0.000 0.000 0.000 0.007 0.000 0.000 0.020 0.000 0.973
178 clothes = * 0 0 0 0 0 0 0 0 195 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 # building 1 87 0 31 0 1 3 1 3160 0.000 0.026 0.000 0.009 0.000 0.000 0.001 0.000 0.962
180 building = retail 0 0 0 4 0 1 2 0 715 0.000 0.000 0.000 0.006 0.000 0.001 0.003 0.000 0.990
181 building = commercial 0 1 0 0 0 0 0 0 42 0.000 0.023 0.000 0.000 0.000 0.000 0.000 0.000 0.977
182 building = public 0 1 0 0 0 0 0 0 27 0.000 0.036 0.000 0.000 0.000 0.000 0.000 0.000 0.964
183 building = dormitory 0 0 0 0 0 0 0 0 129 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 building = warehouse 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 building = office 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 building = house 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 building = apartments 0 0 0 0 0 0 0 0 219 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 building = residential 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = construction 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
192 building = kiosk 0 0 0 0 0 0 0 0 78 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 building = * 1 85 0 27 0 0 1 1 1881 0.001 0.043 0.000 0.014 0.000 0.000 0.001 0.001 0.942
194 # other 0 0 0 0 0 0 0 0 165 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 # TOTAL 40 304 1 2083 197 22 63 2 35331 0.001 0.008 0.000 0.055 0.005 0.001 0.002 0.000 0.929

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 13 0 0 0.000 0.000 7 0 0 0.000 0.000
16 place = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
17 landuse = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 275 5 5 0.018 0.018 185 3 3 0.016 0.016
23 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
24 landuse = commercial 57 4 4 0.070 0.070 24 3 3 0.125 0.125
25 landuse = construction 28 0 0 0.000 0.000 23 0 0 0.000 0.000
26 landuse = farmland 9 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = farmyard 79 0 0 0.000 0.000 45 0 0 0.000 0.000
28 landuse = residential 4 0 0 0.000 0.000 4 0 0 0.000 0.000
29 landuse = retail 20 1 1 0.050 0.050 17 1 1 0.059 0.059
30 place = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
31 residential = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
32 landuse = * 72 0 0 0.000 0.000 66 0 0 0.000 0.000
33 # natural 197 0 0 0.000 0.000 32 0 0 0.000 0.000
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 7 0 0 0.000 0.000 1 0 0 0.000 0.000
37 boundary = * 171 0 0 0.000 0.000 15 0 0 0.000 0.000
38 natural = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
39 ele = * 22 0 0 0.000 0.000 13 0 0 0.000 0.000
40 # water 31 0 0 0.000 0.000 13 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 12 0 0 0.000 0.000 8 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 18 0 0 0.000 0.000 4 0 0 0.000 0.000
50 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
51 water = * 11 0 0 0.000 0.000 7 0 0 0.000 0.000
52 # highway 350 0 0 0.000 0.000 14 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 107 0 0 0.000 0.000 11 0 0 0.000 0.000
65 bridge = * 243 0 0 0.000 0.000 3 0 0 0.000 0.000
66 # public_transport 11070 1268 1285 0.115 0.116 159 4 3 0.025 0.019
67 highway = bus_stop 4820 637 646 0.132 0.134 69 2 3 0.029 0.043
68 type = route 959 3 0 0.003 0.000 47 2 0 0.043 0.000
69 type = route_master 4 0 0 0.000 0.000 2 0 0 0.000 0.000
70 type = disused:route 15 0 0 0.000 0.000 3 0 0 0.000 0.000
71 type = public_transport 531 0 0 0.000 0.000 6 0 0 0.000 0.000
72 building = train_station 29 0 0 0.000 0.000 8 0 0 0.000 0.000
73 building = transportation 7 0 0 0.000 0.000 5 0 0 0.000 0.000
74 public_transport = * 9018 1265 1285 0.140 0.142 94 2 3 0.021 0.032
75 route = * 979 3 0 0.003 0.000 51 2 0 0.039 0.000
76 route_master = * 5 0 0 0.000 0.000 3 0 0 0.000 0.000
77 railway = * 1057 0 0 0.000 0.000 21 0 0 0.000 0.000
78 aeroway = * 16 0 0 0.000 0.000 14 0 0 0.000 0.000
79 # industrial 493 3 2 0.006 0.004 270 2 1 0.007 0.004
80 landuse = industrial 313 3 2 0.010 0.006 191 2 1 0.010 0.005
81 building = industrial 98 0 0 0.000 0.000 75 0 0 0.000 0.000
82 industrial = * 147 0 0 0.000 0.000 73 0 0 0.000 0.000
83 # infrastructure 4301 495 532 0.115 0.124 576 16 19 0.028 0.033
84 amenity = fuel 1011 5 6 0.005 0.006 74 3 4 0.041 0.054
85 building = service 946 318 349 0.336 0.369 77 8 9 0.104 0.117
86 barrier = * 733 2 6 0.003 0.008 165 1 1 0.006 0.006
87 power = * 2444 404 437 0.165 0.179 174 10 10 0.057 0.057
88 substation = * 1753 469 496 0.268 0.283 97 12 13 0.124 0.134
89 pipeline = * 132 87 89 0.659 0.674 17 4 5 0.235 0.294
90 man_made = * 518 0 1 0.000 0.002 217 0 1 0.000 0.005
91 embankment = * 15 0 0 0.000 0.000 2 0 0 0.000 0.000
92 # religion 15 1 0 0.067 0.000 13 1 0 0.077 0.000
93 amenity = place_of_worship 4 1 0 0.250 0.000 4 1 0 0.250 0.000
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
96 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 religion = * 15 1 0 0.067 0.000 13 1 0 0.077 0.000
99 # education 173 1 1 0.006 0.006 96 1 1 0.010 0.010
100 landuse = education 7 0 0 0.000 0.000 7 0 0 0.000 0.000
101 amenity = university 38 0 0 0.000 0.000 19 0 0 0.000 0.000
102 amenity = college 20 1 1 0.050 0.050 14 1 1 0.071 0.071
103 amenity = school 41 0 0 0.000 0.000 34 0 0 0.000 0.000
104 amenity = kindergarten 24 0 0 0.000 0.000 21 0 0 0.000 0.000
105 building = university 27 0 0 0.000 0.000 9 0 0 0.000 0.000
106 building = college 13 0 0 0.000 0.000 4 0 0 0.000 0.000
107 building = school 11 0 0 0.000 0.000 11 0 0 0.000 0.000
108 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
109 # healthcare 2805 3 4 0.001 0.001 580 3 4 0.005 0.007
110 amenity = hospital 46 0 0 0.000 0.000 37 0 0 0.000 0.000
111 amenity = pharmacy 1617 3 3 0.002 0.002 345 3 3 0.009 0.009
112 amenity = clinic 79 0 1 0.000 0.013 56 0 1 0.000 0.018
113 amenity = doctors 53 0 0 0.000 0.000 38 0 0 0.000 0.000
114 amenity = dentist 48 0 0 0.000 0.000 47 0 0 0.000 0.000
115 building = hospital 23 0 0 0.000 0.000 13 0 0 0.000 0.000
116 building = clinic 3 0 0 0.000 0.000 3 0 0 0.000 0.000
117 emergency = * 943 0 0 0.000 0.000 71 0 0 0.000 0.000
118 healthcare = * 1047 1 1 0.001 0.001 334 1 1 0.003 0.003
119 # government 892 320 318 0.359 0.357 172 7 5 0.041 0.029
120 amenity = post_office 709 316 316 0.446 0.446 28 3 3 0.107 0.107
121 amenity = police 52 0 0 0.000 0.000 38 0 0 0.000 0.000
122 amenity = library 46 2 1 0.043 0.022 39 2 1 0.051 0.026
123 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
124 amenity = cinema 12 0 0 0.000 0.000 7 0 0 0.000 0.000
125 office = government 67 2 1 0.030 0.015 59 2 1 0.034 0.017
126 landuse = military 2 0 0 0.000 0.000 2 0 0 0.000 0.000
127 government = * 36 1 1 0.028 0.028 33 1 1 0.030 0.030
128 military = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
129 # bank 3587 79 131 0.022 0.037 169 13 15 0.077 0.089
130 amenity = atm 2506 72 124 0.029 0.049 136 11 13 0.081 0.096
131 amenity = bank 1081 7 7 0.006 0.006 80 6 6 0.075 0.075
132 # tourism 742 0 0 0.000 0.000 608 0 0 0.000 0.000
133 tourism = * 730 0 0 0.000 0.000 597 0 0 0.000 0.000
134 historic = * 13 0 0 0.000 0.000 12 0 0 0.000 0.000
135 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 information = * 67 0 0 0.000 0.000 35 0 0 0.000 0.000
138 attraction = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
139 artwork_type = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
140 # sport 245 0 0 0.000 0.000 206 0 0 0.000 0.000
141 leisure = * 234 0 0 0.000 0.000 197 0 0 0.000 0.000
142 sport = * 52 0 0 0.000 0.000 44 0 0 0.000 0.000
143 resort = * 32 0 0 0.000 0.000 30 0 0 0.000 0.000
144 # office 835 2 2 0.002 0.002 317 2 2 0.006 0.006
145 office = * 835 2 2 0.002 0.002 317 2 2 0.006 0.006
146 # amenity 12905 342 374 0.027 0.029 4207 16 16 0.004 0.004
147 amenity = cafe 372 1 1 0.003 0.003 268 1 1 0.004 0.004
148 amenity = fast_food 303 0 0 0.000 0.000 143 0 0 0.000 0.000
149 amenity = community_centre 30 0 0 0.000 0.000 25 0 0 0.000 0.000
150 amenity = restaurant 48 0 0 0.000 0.000 45 0 0 0.000 0.000
151 amenity = bar 37 0 0 0.000 0.000 32 0 0 0.000 0.000
152 shop = convenience 2883 5 4 0.002 0.001 656 4 3 0.006 0.005
153 shop = clothes 419 0 0 0.000 0.000 149 0 0 0.000 0.000
154 shop = car_repair 233 1 2 0.004 0.009 220 1 2 0.005 0.009
155 shop = hairdresser 133 0 0 0.000 0.000 116 0 0 0.000 0.000
156 shop = chemist 601 0 0 0.000 0.000 38 0 0 0.000 0.000
157 shop = supermarket 590 0 0 0.000 0.000 84 0 0 0.000 0.000
158 shop = car_parts 325 0 0 0.000 0.000 153 0 0 0.000 0.000
159 shop = furniture 82 0 0 0.000 0.000 72 0 0 0.000 0.000
160 shop = hardware 71 0 0 0.000 0.000 69 0 0 0.000 0.000
161 shop = kiosk 104 14 15 0.135 0.144 32 4 4 0.125 0.125
162 shop = doityourself 112 0 0 0.000 0.000 102 0 0 0.000 0.000
163 shop = pet 305 0 0 0.000 0.000 58 0 0 0.000 0.000
164 shop = florist 98 0 0 0.000 0.000 51 0 0 0.000 0.000
165 shop = beauty 65 0 0 0.000 0.000 61 0 0 0.000 0.000
166 shop = mobile_phone 315 0 0 0.000 0.000 41 0 0 0.000 0.000
167 shop = shoes 110 0 0 0.000 0.000 28 0 0 0.000 0.000
168 shop = newsagent 97 12 8 0.124 0.082 17 2 1 0.118 0.059
169 shop = electronics 120 0 0 0.000 0.000 48 0 0 0.000 0.000
170 shop = alcohol 114 0 0 0.000 0.000 53 0 0 0.000 0.000
171 shop = jewelry 280 0 0 0.000 0.000 22 0 0 0.000 0.000
172 shop = mall 75 0 0 0.000 0.000 41 0 0 0.000 0.000
173 shop = butcher 99 0 0 0.000 0.000 70 0 0 0.000 0.000
174 shop = cosmetics 30 0 0 0.000 0.000 26 0 0 0.000 0.000
175 craft = shoemaker 24 0 0 0.000 0.000 21 0 0 0.000 0.000
176 amenity = * 2562 247 328 0.096 0.128 906 4 6 0.004 0.007
177 shop = * 2308 62 16 0.027 0.007 1054 4 3 0.004 0.003
178 clothes = * 195 0 0 0.000 0.000 57 0 0 0.000 0.000
179 # building 3284 123 121 0.037 0.037 1802 14 14 0.008 0.008
180 building = retail 722 7 5 0.010 0.007 325 2 2 0.006 0.006
181 building = commercial 43 1 1 0.023 0.023 33 1 1 0.030 0.030
182 building = public 28 1 1 0.036 0.036 25 1 1 0.040 0.040
183 building = dormitory 129 0 0 0.000 0.000 93 0 0 0.000 0.000
184 building = warehouse 19 0 0 0.000 0.000 10 0 0 0.000 0.000
185 building = office 21 0 0 0.000 0.000 21 0 0 0.000 0.000
186 building = house 10 0 0 0.000 0.000 9 0 0 0.000 0.000
187 building = apartments 219 0 0 0.000 0.000 196 0 0 0.000 0.000
188 building = residential 5 0 0 0.000 0.000 5 0 0 0.000 0.000
189 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = construction 14 0 0 0.000 0.000 11 0 0 0.000 0.000
192 building = kiosk 78 0 0 0.000 0.000 23 0 0 0.000 0.000
193 building = * 1996 114 114 0.057 0.057 1188 12 12 0.010 0.010
194 # other 165 0 0 0.000 0.000 94 0 0 0.000 0.000
195 # TOTAL 38043 2513 2648 0.066 0.070 7188 59 60 0.008 0.008

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 2 0 0 3 0 0 0 0 46 0.039 0.000 0.000 0.059 0.000 0.000 0.000 0.000 0.902
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 2 0 0 2 0 0 0 0 39 0.047 0.000 0.000 0.047 0.000 0.000 0.000 0.000 0.907
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
40 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 landuse = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 building = industrial 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # infrastructure 2 0 0 19 30 0 0 0 875 0.002 0.000 0.000 0.021 0.032 0.000 0.000 0.000 0.945
84 amenity = fuel 2 0 0 19 30 0 0 0 874 0.002 0.000 0.000 0.021 0.032 0.000 0.000 0.000 0.945
85 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 barrier = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 man_made = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # religion 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 religion = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # healthcare 0 0 0 55 0 0 0 0 88 0.000 0.000 0.000 0.385 0.000 0.000 0.000 0.000 0.615
110 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = pharmacy 0 0 0 55 0 0 0 0 70 0.000 0.000 0.000 0.440 0.000 0.000 0.000 0.000 0.560
112 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = doctors 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 healthcare = * 0 0 0 55 0 0 0 0 54 0.000 0.000 0.000 0.505 0.000 0.000 0.000 0.000 0.495
119 # government 0 167 0 1 0 0 0 0 19 0.000 0.893 0.000 0.005 0.000 0.000 0.000 0.000 0.102
120 amenity = post_office 0 167 0 0 0 0 0 0 18 0.000 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.097
121 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 government = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
128 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 # bank 489 0 1 266 8 1 0 0 598 0.359 0.000 0.001 0.195 0.006 0.001 0.000 0.000 0.439
130 amenity = atm 257 0 1 142 2 1 0 0 188 0.435 0.000 0.002 0.240 0.003 0.002 0.000 0.000 0.318
131 amenity = bank 232 0 0 124 6 0 0 0 410 0.301 0.000 0.000 0.161 0.008 0.000 0.000 0.000 0.531
132 # tourism 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 tourism = * 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # sport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 leisure = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # office 1 0 0 117 0 0 0 0 44 0.006 0.000 0.000 0.722 0.000 0.000 0.000 0.000 0.272
145 office = * 1 0 0 117 0 0 0 0 44 0.006 0.000 0.000 0.722 0.000 0.000 0.000 0.000 0.272
146 # amenity 2 0 11 241 132 0 0 8 2112 0.001 0.000 0.004 0.096 0.053 0.000 0.000 0.003 0.843
147 amenity = cafe 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = fast_food 0 0 0 0 76 0 0 0 172 0.000 0.000 0.000 0.000 0.306 0.000 0.000 0.000 0.694
149 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = restaurant 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = convenience 0 0 0 6 20 0 0 6 993 0.000 0.000 0.000 0.006 0.020 0.000 0.000 0.006 0.969
153 shop = clothes 0 0 11 1 1 0 0 0 5 0.000 0.000 0.611 0.056 0.056 0.000 0.000 0.000 0.278
154 shop = car_repair 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = chemist 0 0 0 222 0 0 0 0 3 0.000 0.000 0.000 0.987 0.000 0.000 0.000 0.000 0.013
157 shop = supermarket 0 0 0 0 24 0 0 2 135 0.000 0.000 0.000 0.000 0.149 0.000 0.000 0.012 0.839
158 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 shop = furniture 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = kiosk 0 0 0 5 3 0 0 0 17 0.000 0.000 0.000 0.200 0.120 0.000 0.000 0.000 0.680
162 shop = doityourself 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = florist 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = shoes 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = newsagent 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 shop = alcohol 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 amenity = * 2 0 0 2 1 0 0 0 231 0.008 0.000 0.000 0.008 0.004 0.000 0.000 0.000 0.979
177 shop = * 0 0 0 5 7 0 0 0 303 0.000 0.000 0.000 0.016 0.022 0.000 0.000 0.000 0.962
178 clothes = * 0 0 1 0 1 0 0 0 3 0.000 0.000 0.200 0.000 0.200 0.000 0.000 0.000 0.600
179 # building 31 60 0 61 39 0 0 4 504 0.044 0.086 0.000 0.087 0.056 0.000 0.000 0.006 0.721
180 building = retail 0 1 0 4 10 0 0 0 115 0.000 0.008 0.000 0.031 0.077 0.000 0.000 0.000 0.885
181 building = commercial 0 1 0 3 0 0 0 1 7 0.000 0.083 0.000 0.250 0.000 0.000 0.000 0.083 0.583
182 building = public 0 1 0 1 1 0 0 0 0 0.000 0.333 0.000 0.333 0.333 0.000 0.000 0.000 0.000
183 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 building = office 0 0 0 5 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
186 building = house 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 building = residential 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = kiosk 0 0 0 1 0 0 0 0 13 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
193 building = * 30 56 0 47 28 0 0 3 369 0.056 0.105 0.000 0.088 0.053 0.000 0.000 0.006 0.692
194 # other 1 0 0 0 2 0 0 0 10 0.077 0.000 0.000 0.000 0.154 0.000 0.000 0.000 0.769
195 # TOTAL 494 167 12 681 168 1 0 8 3394 0.100 0.034 0.002 0.138 0.034 0.000 0.000 0.002 0.689

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 51 5 5 0.098 0.098 6 3 3 0.500 0.500
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 43 4 4 0.093 0.093 6 3 3 0.500 0.500
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 8 1 1 0.125 0.125 1 1 1 1.000 1.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
40 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # industrial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
80 landuse = industrial 3 0 0 0.000 0.000 3 0 0 0.000 0.000
81 building = industrial 2 0 0 0.000 0.000 2 0 0 0.000 0.000
82 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # infrastructure 926 21 51 0.023 0.055 23 3 4 0.130 0.174
84 amenity = fuel 925 21 51 0.023 0.055 22 3 4 0.136 0.182
85 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 barrier = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
87 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 man_made = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
91 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # religion 2 0 0 0.000 0.000 1 0 0 0.000 0.000
93 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 religion = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
99 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # healthcare 143 55 55 0.385 0.385 27 2 2 0.074 0.074
110 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = pharmacy 125 55 55 0.440 0.440 23 2 2 0.087 0.087
112 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = doctors 7 0 0 0.000 0.000 2 0 0 0.000 0.000
114 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 healthcare = * 109 55 55 0.505 0.505 24 2 2 0.083 0.083
119 # government 187 168 168 0.898 0.898 6 2 2 0.333 0.333
120 amenity = post_office 185 167 167 0.903 0.903 4 1 1 0.250 0.250
121 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
122 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 government = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
128 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 # bank 1363 757 764 0.555 0.561 41 24 23 0.585 0.561
130 amenity = atm 591 401 402 0.679 0.680 32 18 17 0.562 0.531
131 amenity = bank 772 356 362 0.461 0.469 29 22 22 0.759 0.759
132 # tourism 10 0 0 0.000 0.000 8 0 0 0.000 0.000
133 tourism = * 10 0 0 0.000 0.000 8 0 0 0.000 0.000
134 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # sport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
141 leisure = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
142 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # office 162 118 118 0.728 0.728 15 3 3 0.200 0.200
145 office = * 162 118 118 0.728 0.728 15 3 3 0.200 0.200
146 # amenity 2506 254 383 0.101 0.153 164 8 19 0.049 0.116
147 amenity = cafe 7 0 0 0.000 0.000 4 0 0 0.000 0.000
148 amenity = fast_food 248 0 76 0.000 0.306 15 0 8 0.000 0.533
149 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = restaurant 5 0 0 0.000 0.000 5 0 0 0.000 0.000
151 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = convenience 1025 6 32 0.006 0.031 26 1 3 0.038 0.115
153 shop = clothes 18 12 2 0.667 0.111 6 2 1 0.333 0.167
154 shop = car_repair 4 0 0 0.000 0.000 3 0 0 0.000 0.000
155 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = chemist 225 222 222 0.987 0.987 3 2 2 0.667 0.667
157 shop = supermarket 161 0 26 0.000 0.161 14 0 1 0.000 0.071
158 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
159 shop = furniture 13 0 0 0.000 0.000 9 0 0 0.000 0.000
160 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = kiosk 25 5 8 0.200 0.320 5 1 2 0.200 0.400
162 shop = doityourself 6 0 0 0.000 0.000 6 0 0 0.000 0.000
163 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
164 shop = florist 1 0 0 0.000 0.000 1 0 0 0.000 0.000
165 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = mobile_phone 104 0 0 0.000 0.000 5 0 0 0.000 0.000
167 shop = shoes 2 0 0 0.000 0.000 2 0 0 0.000 0.000
168 shop = newsagent 107 0 0 0.000 0.000 6 0 0 0.000 0.000
169 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
170 shop = alcohol 2 0 0 0.000 0.000 2 0 0 0.000 0.000
171 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
174 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
175 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 amenity = * 236 4 5 0.017 0.021 24 4 5 0.167 0.208
177 shop = * 315 5 12 0.016 0.038 49 1 2 0.020 0.041
178 clothes = * 5 1 1 0.200 0.200 4 1 1 0.250 0.250
179 # building 699 152 195 0.217 0.279 69 14 18 0.203 0.261
180 building = retail 130 5 15 0.038 0.115 31 3 6 0.097 0.194
181 building = commercial 12 4 5 0.333 0.417 8 3 4 0.375 0.500
182 building = public 3 2 3 0.667 1.000 3 2 3 0.667 1.000
183 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 building = office 5 5 5 1.000 1.000 3 3 3 1.000 1.000
186 building = house 1 1 1 1.000 1.000 1 1 1 1.000 1.000
187 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 building = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
189 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = kiosk 14 1 1 0.071 0.071 6 1 1 0.167 0.167
193 building = * 533 133 164 0.250 0.308 57 14 18 0.246 0.316
194 # other 13 1 3 0.077 0.231 7 1 3 0.143 0.429
195 # TOTAL 4925 1355 1519 0.275 0.308 255 36 46 0.141 0.180

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 # water 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 0 0 0 0 0 0 0 0 233 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
65 bridge = * 0 0 0 0 0 0 0 0 227 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
66 # public_transport 0 0 0 4 1 0 6 0 1503 0.000 0.000 0.000 0.003 0.001 0.000 0.004 0.000 0.993
67 highway = bus_stop 0 0 0 0 0 0 0 0 392 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
68 type = route 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
69 type = route_master 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 0 0 0 0 0 390 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 route = * 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
76 route_master = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 railway = * 0 0 0 4 0 0 0 0 997 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
78 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # infrastructure 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 # bank 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = atm 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # amenity 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 amenity = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 # building 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 # TOTAL 0 0 0 4 1 0 6 0 1550 0.000 0.000 0.000 0.003 0.001 0.000 0.004 0.000 0.993

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 # water 14 0 0 0.000 0.000 3 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 14 0 0 0.000 0.000 3 0 0 0.000 0.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 233 0 0 0.000 0.000 7 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 6 0 0 0.000 0.000 2 0 0 0.000 0.000
65 bridge = * 227 0 0 0.000 0.000 5 0 0 0.000 0.000
66 # public_transport 1514 10 5 0.007 0.003 66 1 2 0.015 0.030
67 highway = bus_stop 392 0 0 0.000 0.000 46 0 0 0.000 0.000
68 type = route 26 6 1 0.231 0.038 9 1 1 0.111 0.111
69 type = route_master 1 0 0 0.000 0.000 1 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 390 0 0 0.000 0.000 46 0 0 0.000 0.000
75 route = * 26 6 1 0.231 0.038 9 1 1 0.111 0.111
76 route_master = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
77 railway = * 1001 4 4 0.004 0.004 12 1 1 0.083 0.083
78 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # infrastructure 15 0 0 0.000 0.000 3 0 0 0.000 0.000
84 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 embankment = * 15 0 0 0.000 0.000 3 0 0 0.000 0.000
92 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 # bank 39 0 0 0.000 0.000 15 0 0 0.000 0.000
130 amenity = atm 39 0 0 0.000 0.000 15 0 0 0.000 0.000
131 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # amenity 19 0 0 0.000 0.000 4 0 0 0.000 0.000
147 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 amenity = * 16 0 0 0.000 0.000 3 0 0 0.000 0.000
177 shop = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
178 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 # building 2 0 0 0.000 0.000 2 0 0 0.000 0.000
180 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
194 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
195 # TOTAL 1561 10 5 0.006 0.003 83 1 2 0.012 0.024

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
10 place = hamlet 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
14 admin_level = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 # allotments 0 0 0 0 1 0 0 0 11 0.000 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.917
16 place = allotments 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
18 allotments = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 # locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 place = locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
22 # suburb 0 0 2 9 4 1 6 0 108 0.000 0.000 0.015 0.069 0.031 0.008 0.046 0.000 0.831
23 landuse = cemetery 0 0 1 6 4 0 5 0 29 0.000 0.000 0.022 0.133 0.089 0.000 0.111 0.000 0.644
24 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = construction 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
26 landuse = farmland 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmyard 0 0 0 0 0 0 1 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.000 0.917
28 landuse = residential 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 residential = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 landuse = * 0 0 1 2 0 1 0 0 29 0.000 0.000 0.030 0.061 0.000 0.030 0.000 0.000 0.879
33 # natural 0 0 0 2 3 1 0 1 181 0.000 0.000 0.000 0.011 0.016 0.005 0.000 0.005 0.963
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 boundary = * 0 0 0 0 0 0 0 1 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.091 0.909
38 natural = * 0 0 0 2 3 1 0 0 156 0.000 0.000 0.000 0.012 0.019 0.006 0.000 0.000 0.963
39 ele = * 0 0 0 0 2 0 0 0 13 0.000 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.867
40 # water 0 0 0 6 0 0 0 0 170 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 waterway = river 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = canal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 type = waterway 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
47 natural = water 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 natural = spring 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 tunnel = * 0 0 0 6 0 0 0 0 16 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
50 waterway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 water = * 0 0 0 0 0 0 0 0 90 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 # highway 0 0 0 65 0 0 1 1 6051 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.000 0.989
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 18 0 0 0 0 626 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
55 highway = primary 0 0 0 20 0 0 0 0 186 0.000 0.000 0.000 0.097 0.000 0.000 0.000 0.000 0.903
56 highway = secondary 0 0 0 0 0 0 1 0 309 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
57 highway = tertiary 0 0 0 5 0 0 0 0 4033 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.999
58 highway = unclassified 0 0 0 1 0 0 0 0 146 0.000 0.000 0.000 0.007 0.000 0.000 0.000 0.000 0.993
59 highway = residential 0 0 0 0 0 0 0 0 124 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
60 highway = service 0 0 0 6 0 0 0 0 115 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.000 0.950
61 highway = track 0 0 0 11 0 0 0 1 234 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.004 0.951
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 4 0 0 0 0 272 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.000 0.986
65 bridge = * 0 0 0 3 0 0 0 0 496 0.000 0.000 0.000 0.006 0.000 0.000 0.000 0.000 0.994
66 # public_transport 0 0 0 6 2 0 0 0 207 0.000 0.000 0.000 0.028 0.009 0.000 0.000 0.000 0.963
67 highway = bus_stop 0 0 0 0 1 0 0 0 103 0.000 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.990
68 type = route 0 0 0 1 0 0 0 0 28 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 1 1 0 0 0 9 0.000 0.000 0.000 0.091 0.091 0.000 0.000 0.000 0.818
73 building = transportation 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 public_transport = * 0 0 0 0 1 0 0 0 115 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
75 route = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 4 0 0 0 0 40 0.000 0.000 0.000 0.091 0.000 0.000 0.000 0.000 0.909
78 aeroway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 # industrial 0 0 0 3 1 0 0 0 191 0.000 0.000 0.000 0.015 0.005 0.000 0.000 0.000 0.979
80 landuse = industrial 0 0 0 3 0 0 0 0 58 0.000 0.000 0.000 0.049 0.000 0.000 0.000 0.000 0.951
81 building = industrial 0 0 0 0 1 0 0 0 58 0.000 0.000 0.000 0.000 0.017 0.000 0.000 0.000 0.983
82 industrial = * 0 0 0 0 0 0 0 0 83 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # infrastructure 6 0 0 13 38 1 2 3 624 0.009 0.000 0.000 0.019 0.055 0.001 0.003 0.004 0.908
84 amenity = fuel 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = service 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 barrier = * 6 0 0 3 1 1 1 0 109 0.050 0.000 0.000 0.025 0.008 0.008 0.008 0.000 0.901
87 power = * 0 0 0 0 0 0 0 0 175 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 substation = * 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 pipeline = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 man_made = * 0 0 0 4 37 0 1 3 259 0.000 0.000 0.000 0.013 0.122 0.000 0.003 0.010 0.852
91 embankment = * 0 0 0 6 0 0 0 0 25 0.000 0.000 0.000 0.194 0.000 0.000 0.000 0.000 0.806
92 # religion 0 2 1 8 251 0 5 6 85 0.000 0.006 0.003 0.022 0.701 0.000 0.014 0.017 0.237
93 amenity = place_of_worship 0 2 0 0 236 0 1 5 58 0.000 0.007 0.000 0.000 0.781 0.000 0.003 0.017 0.192
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 1 0 0 147 0 0 5 34 0.000 0.005 0.000 0.000 0.786 0.000 0.000 0.027 0.182
96 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 1 10 0 1 0 10 0.000 0.000 0.000 0.045 0.455 0.000 0.045 0.000 0.455
98 religion = * 0 2 1 7 249 0 5 6 83 0.000 0.006 0.003 0.020 0.705 0.000 0.014 0.017 0.235
99 # education 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 amenity = university 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 amenity = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 amenity = school 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 amenity = kindergarten 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 building = university 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 building = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = school 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 # healthcare 0 0 0 0 0 0 2 0 1517 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
110 amenity = hospital 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 amenity = pharmacy 0 0 0 0 0 0 1 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
112 amenity = clinic 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = doctors 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = dentist 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 building = hospital 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
116 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 emergency = * 0 0 0 0 0 0 0 0 1290 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 healthcare = * 0 0 0 0 0 0 0 0 100 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 # government 0 0 0 1 4 0 0 0 112 0.000 0.000 0.000 0.009 0.034 0.000 0.000 0.000 0.957
120 amenity = post_office 0 0 0 1 0 0 0 0 21 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.000 0.955
121 amenity = police 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 amenity = library 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
123 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 amenity = cinema 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 office = government 0 0 0 0 0 0 0 0 26 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 landuse = military 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 government = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 military = * 0 0 0 0 3 0 0 0 39 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
129 # bank 0 0 0 1 1 0 0 0 91 0.000 0.000 0.000 0.011 0.011 0.000 0.000 0.000 0.978
130 amenity = atm 0 0 0 1 0 0 0 0 11 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.000 0.917
131 amenity = bank 0 0 0 0 1 0 0 0 80 0.000 0.000 0.000 0.000 0.012 0.000 0.000 0.000 0.988
132 # tourism 0 0 1 18 342 2 9 11 778 0.000 0.000 0.001 0.016 0.295 0.002 0.008 0.009 0.670
133 tourism = * 0 0 0 6 283 0 4 8 464 0.000 0.000 0.000 0.008 0.370 0.000 0.005 0.010 0.607
134 historic = * 0 0 1 15 158 2 6 7 371 0.000 0.000 0.002 0.027 0.282 0.004 0.011 0.013 0.662
135 memorial = * 0 0 0 3 6 0 1 1 139 0.000 0.000 0.000 0.020 0.040 0.000 0.007 0.007 0.927
136 ruins = * 0 0 0 1 8 0 0 1 21 0.000 0.000 0.000 0.032 0.258 0.000 0.000 0.032 0.677
137 information = * 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 attraction = * 0 0 0 0 0 0 0 1 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.056 0.944
139 artwork_type = * 0 0 0 0 1 0 0 0 33 0.000 0.000 0.000 0.000 0.029 0.000 0.000 0.000 0.971
140 # sport 0 1 0 2 4 1 2 0 253 0.000 0.004 0.000 0.008 0.015 0.004 0.008 0.000 0.962
141 leisure = * 0 1 0 2 4 1 2 0 245 0.000 0.004 0.000 0.008 0.016 0.004 0.008 0.000 0.961
142 sport = * 0 1 0 1 2 1 0 0 76 0.000 0.012 0.000 0.012 0.025 0.012 0.000 0.000 0.938
143 resort = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 # office 0 0 0 0 1 0 0 0 293 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
145 office = * 0 0 0 0 1 0 0 0 293 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
146 # amenity 11 0 1 570 10 6 5 1 2352 0.004 0.000 0.000 0.193 0.003 0.002 0.002 0.000 0.796
147 amenity = cafe 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = fast_food 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 amenity = restaurant 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = bar 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 shop = convenience 0 0 0 0 0 0 0 0 163 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 shop = clothes 0 0 0 0 0 0 0 0 155 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 shop = car_repair 0 0 0 558 2 6 1 0 90 0.000 0.000 0.000 0.849 0.003 0.009 0.002 0.000 0.137
155 shop = hairdresser 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
156 shop = chemist 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 shop = supermarket 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 shop = car_parts 0 0 0 0 0 0 0 0 135 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 shop = furniture 0 0 0 0 2 0 0 0 34 0.000 0.000 0.000 0.000 0.056 0.000 0.000 0.000 0.944
160 shop = hardware 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 shop = kiosk 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 shop = doityourself 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 shop = pet 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = florist 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 shop = beauty 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = shoes 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = newsagent 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = electronics 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 shop = alcohol 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = jewelry 0 0 0 0 0 0 0 0 70 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = mall 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
173 shop = butcher 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 amenity = * 11 0 1 7 4 0 2 1 402 0.026 0.000 0.002 0.016 0.009 0.000 0.005 0.002 0.939
177 shop = * 0 0 0 4 1 0 2 0 735 0.000 0.000 0.000 0.005 0.001 0.000 0.003 0.000 0.991
178 clothes = * 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 # building 0 1 1 34 98 0 3 1 1414 0.000 0.001 0.001 0.022 0.063 0.000 0.002 0.001 0.911
180 building = retail 0 0 0 0 1 0 0 0 94 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
181 building = commercial 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 building = public 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 building = dormitory 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 building = office 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 building = house 0 0 0 0 2 0 0 0 42 0.000 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.955
187 building = apartments 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 building = residential 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 building = ruins 0 0 1 0 5 0 0 0 17 0.000 0.000 0.043 0.000 0.217 0.000 0.000 0.000 0.739
190 building = bunker 0 0 0 0 2 0 0 0 5 0.000 0.000 0.000 0.000 0.286 0.000 0.000 0.000 0.714
191 building = construction 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
192 building = kiosk 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 building = * 0 1 0 34 88 0 3 1 1093 0.000 0.001 0.000 0.028 0.072 0.000 0.002 0.001 0.896
194 # other 0 0 0 0 0 0 0 0 209 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 # TOTAL 11 3 5 694 464 11 23 15 13802 0.001 0.000 0.000 0.046 0.031 0.001 0.002 0.001 0.918

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 0 0 0.000 0.000 1 0 0 0.000 0.000
1 admin_level = 2 1 0 0 0.000 0.000 1 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 28 0 0 0.000 0.000 17 0 0 0.000 0.000
7 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
10 place = hamlet 12 0 0 0.000 0.000 9 0 0 0.000 0.000
11 place = isolated_dwelling 1 0 0 0.000 0.000 1 0 0 0.000 0.000
12 boundary = administrative 4 0 0 0.000 0.000 4 0 0 0.000 0.000
13 traffic_sign = city_limit 11 0 0 0.000 0.000 3 0 0 0.000 0.000
14 admin_level = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
15 # allotments 12 0 1 0.000 0.083 9 0 1 0.000 0.111
16 place = allotments 2 0 0 0.000 0.000 2 0 0 0.000 0.000
17 landuse = allotments 7 0 1 0.000 0.143 6 0 1 0.000 0.167
18 allotments = * 6 0 0 0.000 0.000 4 0 0 0.000 0.000
19 # locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
20 place = locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
21 abandoned:place = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
22 # suburb 130 18 14 0.138 0.108 122 15 12 0.123 0.098
23 landuse = cemetery 45 12 10 0.267 0.222 40 9 8 0.225 0.200
24 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = construction 8 1 1 0.125 0.125 8 1 1 0.125 0.125
26 landuse = farmland 7 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = farmyard 12 1 0 0.083 0.000 10 1 0 0.100 0.000
28 landuse = residential 12 0 0 0.000 0.000 12 0 0 0.000 0.000
29 landuse = retail 2 0 0 0.000 0.000 2 0 0 0.000 0.000
30 place = * 7 0 0 0.000 0.000 7 0 0 0.000 0.000
31 residential = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
32 landuse = * 33 4 3 0.121 0.091 32 4 3 0.125 0.094
33 # natural 188 3 7 0.016 0.037 140 3 6 0.021 0.043
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 7 0 0 0.000 0.000 6 0 0 0.000 0.000
37 boundary = * 11 0 1 0.000 0.091 10 0 1 0.000 0.100
38 natural = * 162 3 6 0.019 0.037 117 3 5 0.026 0.043
39 ele = * 15 0 2 0.000 0.133 14 0 1 0.000 0.071
40 # water 176 6 6 0.034 0.034 123 3 3 0.024 0.024
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 11 0 0 0.000 0.000 7 0 0 0.000 0.000
44 waterway = river 28 0 0 0.000 0.000 22 0 0 0.000 0.000
45 waterway = canal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
46 type = waterway 16 0 0 0.000 0.000 16 0 0 0.000 0.000
47 natural = water 98 0 0 0.000 0.000 65 0 0 0.000 0.000
48 natural = spring 13 0 0 0.000 0.000 13 0 0 0.000 0.000
49 tunnel = * 22 6 6 0.273 0.273 15 3 3 0.200 0.200
50 waterway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
51 water = * 90 0 0 0.000 0.000 60 0 0 0.000 0.000
52 # highway 6118 66 66 0.011 0.011 1631 17 18 0.010 0.011
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 644 18 18 0.028 0.028 11 3 3 0.273 0.273
55 highway = primary 206 20 20 0.097 0.097 30 1 1 0.033 0.033
56 highway = secondary 310 1 0 0.003 0.000 46 1 0 0.022 0.000
57 highway = tertiary 4038 5 5 0.001 0.001 1129 2 2 0.002 0.002
58 highway = unclassified 147 1 1 0.007 0.007 103 1 1 0.010 0.010
59 highway = residential 124 0 0 0.000 0.000 94 0 0 0.000 0.000
60 highway = service 121 6 6 0.050 0.050 72 3 3 0.042 0.042
61 highway = track 246 11 12 0.045 0.049 156 3 5 0.019 0.032
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 276 4 4 0.014 0.014 163 4 4 0.025 0.025
65 bridge = * 499 3 3 0.006 0.006 337 3 3 0.009 0.009
66 # public_transport 215 6 8 0.028 0.037 176 3 5 0.017 0.028
67 highway = bus_stop 104 0 1 0.000 0.010 102 0 1 0.000 0.010
68 type = route 29 1 1 0.034 0.034 24 1 1 0.042 0.042
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 11 1 2 0.091 0.182 8 1 2 0.125 0.250
73 building = transportation 3 0 0 0.000 0.000 3 0 0 0.000 0.000
74 public_transport = * 116 0 1 0.000 0.009 108 0 1 0.000 0.009
75 route = * 33 1 1 0.030 0.030 28 1 1 0.036 0.036
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 44 4 4 0.091 0.091 20 1 1 0.050 0.050
78 aeroway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
79 # industrial 195 3 4 0.015 0.021 112 3 4 0.027 0.036
80 landuse = industrial 61 3 3 0.049 0.049 57 3 3 0.053 0.053
81 building = industrial 59 0 1 0.000 0.017 48 0 1 0.000 0.021
82 industrial = * 83 0 0 0.000 0.000 17 0 0 0.000 0.000
83 # infrastructure 687 22 61 0.032 0.089 423 11 26 0.026 0.061
84 amenity = fuel 22 0 0 0.000 0.000 20 0 0 0.000 0.000
85 building = service 66 0 0 0.000 0.000 57 0 0 0.000 0.000
86 barrier = * 121 11 11 0.091 0.091 90 5 6 0.056 0.067
87 power = * 175 0 0 0.000 0.000 90 0 0 0.000 0.000
88 substation = * 25 0 0 0.000 0.000 24 0 0 0.000 0.000
89 pipeline = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
90 man_made = * 304 5 44 0.016 0.145 175 4 18 0.023 0.103
91 embankment = * 31 6 6 0.194 0.194 17 2 2 0.118 0.118
92 # religion 358 16 267 0.045 0.746 323 13 236 0.040 0.731
93 amenity = place_of_worship 302 3 243 0.010 0.805 280 3 221 0.011 0.789
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 187 1 153 0.005 0.818 182 1 147 0.005 0.808
96 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
97 building = chapel 22 2 11 0.091 0.500 22 2 11 0.091 0.500
98 religion = * 353 15 264 0.042 0.748 318 12 233 0.038 0.733
99 # education 63 0 0 0.000 0.000 60 0 0 0.000 0.000
100 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
101 amenity = university 8 0 0 0.000 0.000 8 0 0 0.000 0.000
102 amenity = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
103 amenity = school 9 0 0 0.000 0.000 9 0 0 0.000 0.000
104 amenity = kindergarten 11 0 0 0.000 0.000 11 0 0 0.000 0.000
105 building = university 3 0 0 0.000 0.000 3 0 0 0.000 0.000
106 building = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
107 building = school 15 0 0 0.000 0.000 15 0 0 0.000 0.000
108 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
109 # healthcare 1519 2 0 0.001 0.000 486 2 0 0.004 0.000
110 amenity = hospital 8 0 0 0.000 0.000 8 0 0 0.000 0.000
111 amenity = pharmacy 157 1 0 0.006 0.000 59 1 0 0.017 0.000
112 amenity = clinic 18 0 0 0.000 0.000 18 0 0 0.000 0.000
113 amenity = doctors 8 0 0 0.000 0.000 8 0 0 0.000 0.000
114 amenity = dentist 16 0 0 0.000 0.000 16 0 0 0.000 0.000
115 building = hospital 7 1 0 0.143 0.000 6 1 0 0.167 0.000
116 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 emergency = * 1290 0 0 0.000 0.000 362 0 0 0.000 0.000
118 healthcare = * 100 0 0 0.000 0.000 81 0 0 0.000 0.000
119 # government 117 1 5 0.009 0.043 103 1 4 0.010 0.039
120 amenity = post_office 22 1 1 0.045 0.045 22 1 1 0.045 0.045
121 amenity = police 7 0 0 0.000 0.000 7 0 0 0.000 0.000
122 amenity = library 7 0 1 0.000 0.143 6 0 1 0.000 0.167
123 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
124 amenity = cinema 1 0 0 0.000 0.000 1 0 0 0.000 0.000
125 office = government 26 0 0 0.000 0.000 26 0 0 0.000 0.000
126 landuse = military 17 0 0 0.000 0.000 16 0 0 0.000 0.000
127 government = * 16 0 0 0.000 0.000 16 0 0 0.000 0.000
128 military = * 42 0 3 0.000 0.071 30 0 2 0.000 0.067
129 # bank 93 1 2 0.011 0.022 84 1 2 0.012 0.024
130 amenity = atm 12 1 1 0.083 0.083 12 1 1 0.083 0.083
131 amenity = bank 81 0 1 0.000 0.012 72 0 1 0.000 0.014
132 # tourism 1161 30 373 0.026 0.321 976 29 293 0.030 0.300
133 tourism = * 765 10 297 0.013 0.388 623 10 243 0.016 0.390
134 historic = * 560 24 182 0.043 0.325 490 23 142 0.047 0.290
135 memorial = * 150 4 10 0.027 0.067 139 4 8 0.029 0.058
136 ruins = * 31 1 10 0.032 0.323 28 1 9 0.036 0.321
137 information = * 54 0 0 0.000 0.000 43 0 0 0.000 0.000
138 attraction = * 18 0 1 0.000 0.056 16 0 1 0.000 0.062
139 artwork_type = * 34 0 1 0.000 0.029 33 0 1 0.000 0.030
140 # sport 263 6 8 0.023 0.030 246 5 7 0.020 0.028
141 leisure = * 255 6 8 0.024 0.031 238 5 7 0.021 0.029
142 sport = * 81 3 5 0.037 0.062 72 2 4 0.028 0.056
143 resort = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
144 # office 294 0 1 0.000 0.003 259 0 1 0.000 0.004
145 office = * 294 0 1 0.000 0.003 259 0 1 0.000 0.004
146 # amenity 2956 593 598 0.201 0.202 1645 18 32 0.011 0.019
147 amenity = cafe 66 0 0 0.000 0.000 60 0 0 0.000 0.000
148 amenity = fast_food 42 0 0 0.000 0.000 36 0 0 0.000 0.000
149 amenity = community_centre 21 0 0 0.000 0.000 16 0 0 0.000 0.000
150 amenity = restaurant 4 0 0 0.000 0.000 4 0 0 0.000 0.000
151 amenity = bar 20 0 0 0.000 0.000 19 0 0 0.000 0.000
152 shop = convenience 163 0 0 0.000 0.000 119 0 0 0.000 0.000
153 shop = clothes 155 0 0 0.000 0.000 62 0 0 0.000 0.000
154 shop = car_repair 657 565 566 0.860 0.861 106 7 16 0.066 0.151
155 shop = hairdresser 37 1 1 0.027 0.027 35 1 1 0.029 0.029
156 shop = chemist 11 0 0 0.000 0.000 8 0 0 0.000 0.000
157 shop = supermarket 66 0 0 0.000 0.000 36 0 0 0.000 0.000
158 shop = car_parts 135 0 0 0.000 0.000 49 0 0 0.000 0.000
159 shop = furniture 36 0 2 0.000 0.056 35 0 2 0.000 0.057
160 shop = hardware 25 0 0 0.000 0.000 25 0 0 0.000 0.000
161 shop = kiosk 14 0 0 0.000 0.000 12 0 0 0.000 0.000
162 shop = doityourself 54 0 0 0.000 0.000 51 0 0 0.000 0.000
163 shop = pet 20 0 0 0.000 0.000 18 0 0 0.000 0.000
164 shop = florist 24 0 0 0.000 0.000 21 0 0 0.000 0.000
165 shop = beauty 39 0 0 0.000 0.000 37 0 0 0.000 0.000
166 shop = mobile_phone 29 0 0 0.000 0.000 22 0 0 0.000 0.000
167 shop = shoes 13 0 0 0.000 0.000 10 0 0 0.000 0.000
168 shop = newsagent 1 0 0 0.000 0.000 1 0 0 0.000 0.000
169 shop = electronics 27 0 0 0.000 0.000 13 0 0 0.000 0.000
170 shop = alcohol 20 0 0 0.000 0.000 15 0 0 0.000 0.000
171 shop = jewelry 70 0 0 0.000 0.000 5 0 0 0.000 0.000
172 shop = mall 8 0 1 0.000 0.125 8 0 1 0.000 0.125
173 shop = butcher 17 0 0 0.000 0.000 15 0 0 0.000 0.000
174 shop = cosmetics 15 0 0 0.000 0.000 13 0 0 0.000 0.000
175 craft = shoemaker 8 0 0 0.000 0.000 8 0 0 0.000 0.000
176 amenity = * 428 21 23 0.049 0.054 326 8 11 0.025 0.034
177 shop = * 742 6 5 0.008 0.007 502 3 2 0.006 0.004
178 clothes = * 47 0 0 0.000 0.000 34 0 0 0.000 0.000
179 # building 1552 39 134 0.025 0.086 1028 14 89 0.014 0.087
180 building = retail 95 0 1 0.000 0.011 89 0 1 0.000 0.011
181 building = commercial 38 0 0 0.000 0.000 37 0 0 0.000 0.000
182 building = public 9 0 0 0.000 0.000 9 0 0 0.000 0.000
183 building = dormitory 23 0 0 0.000 0.000 15 0 0 0.000 0.000
184 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
185 building = office 6 0 0 0.000 0.000 6 0 0 0.000 0.000
186 building = house 44 0 2 0.000 0.045 41 0 2 0.000 0.049
187 building = apartments 52 0 0 0.000 0.000 41 0 0 0.000 0.000
188 building = residential 7 0 0 0.000 0.000 7 0 0 0.000 0.000
189 building = ruins 23 1 5 0.043 0.217 18 1 5 0.056 0.278
190 building = bunker 7 0 2 0.000 0.286 6 0 2 0.000 0.333
191 building = construction 8 0 0 0.000 0.000 8 0 0 0.000 0.000
192 building = kiosk 6 0 0 0.000 0.000 5 0 0 0.000 0.000
193 building = * 1220 38 124 0.031 0.102 758 13 82 0.017 0.108
194 # other 209 0 0 0.000 0.000 189 0 0 0.000 0.000
195 # TOTAL 15028 747 1198 0.050 0.080 7085 93 441 0.013 0.062